Removed redundant queuepacket func.

This commit is contained in:
Filip Maj 2017-06-27 21:40:49 -04:00
parent ab3e152b7d
commit 33e580ed38
4 changed files with 12 additions and 19 deletions

View file

@ -605,9 +605,8 @@ namespace FFXIVClassic_Map_Server.lua
if (player == null)
return;
List<SubPacket> SendError = new List<SubPacket>();
SendError.Add(EndEventPacket.BuildPacket(player.actorId, player.currentEventOwner, player.currentEventName));
player.SendMessage(SendMessagePacket.MESSAGE_TYPE_SYSTEM_ERROR, "", message);
player.playerSession.QueuePacket(SendError);
player.QueuePacket(EndEventPacket.BuildPacket(player.actorId, player.currentEventOwner, player.currentEventName));
}
}