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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-30 22:36:11 +02:00
Removed redundant queuepacket func.
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parent
ab3e152b7d
commit
33e580ed38
4 changed files with 12 additions and 19 deletions
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@ -512,7 +512,7 @@ namespace FFXIVClassic_Map_Server.Actors
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QueuePacket(SetMapPacket.BuildPacket(actorId, zone.regionId, zone.actorId));
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QueuePacket(GetSpawnPackets(this, spawnType));
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QueuePackets(GetSpawnPackets(this, spawnType));
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//GetSpawnPackets(actorId, spawnType).DebugPrintPacket();
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#region Inventory & Equipment
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@ -558,8 +558,8 @@ namespace FFXIVClassic_Map_Server.Actors
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foreach (Director director in ownedDirectors)
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{
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QueuePacket(director.GetSpawnPackets());
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QueuePacket(director.GetInitPackets());
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QueuePackets(director.GetSpawnPackets());
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QueuePackets(director.GetInitPackets());
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}
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if (currentContentGroup != null)
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@ -594,11 +594,6 @@ namespace FFXIVClassic_Map_Server.Actors
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return actorId == otherActorId;
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}
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public void QueuePacket(List<SubPacket> packets)
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{
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playerSession.QueuePacket(packets);
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}
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public void QueuePacket(SubPacket packet)
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{
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playerSession.QueuePacket(packet);
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@ -606,8 +601,7 @@ namespace FFXIVClassic_Map_Server.Actors
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public void QueuePackets(List<SubPacket> packets)
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{
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foreach (SubPacket subpacket in packets)
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playerSession.QueuePacket(subpacket);
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playerSession.QueuePacket(packets);
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}
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public void SendPacket(string path)
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@ -1447,8 +1441,8 @@ namespace FFXIVClassic_Map_Server.Actors
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public void SendDirectorPackets(Director director)
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{
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QueuePacket(director.GetSpawnPackets());
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QueuePacket(director.GetInitPackets());
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QueuePackets(director.GetSpawnPackets());
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QueuePackets(director.GetInitPackets());
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}
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public void RemoveDirector(Director director)
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@ -110,8 +110,8 @@ namespace FFXIVClassic_Map_Server.actors.director
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{
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foreach (Player p in GetPlayerMembers())
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{
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p.QueuePacket(GetSpawnPackets());
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p.QueuePacket(GetInitPackets());
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p.QueuePackets(GetSpawnPackets());
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p.QueuePackets(GetInitPackets());
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}
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}
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