Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing

# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
This commit is contained in:
Tahir Akhlaq 2016-06-14 22:54:02 +01:00
commit 335a59204c
521 changed files with 12848 additions and 10394 deletions

View file

@ -27,10 +27,10 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
public const ushort OPCODE = 0x134;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, uint targetID, uint mainState, uint subState)
public static SubPacket BuildPacket(uint playerActorID, uint tarGetID, uint mainState, uint subState)
{
ulong combined = (mainState & 0xFF) | ((subState & 0xFF) << 8);
return new SubPacket(OPCODE, playerActorID, targetID, BitConverter.GetBytes(combined));
return new SubPacket(OPCODE, playerActorID, tarGetID, BitConverter.GetBytes(combined));
}
}
}