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Fixed GSM offhand not showing the glow. Fixed SQL file db issue.
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parent
20b1ec18a9
commit
31ec4efdcf
2 changed files with 5 additions and 5 deletions
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@ -200,6 +200,7 @@ function equipItem(player, equipSlot, item)
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player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 899,2,0,0);
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player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 899,2,0,0);
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elseif (gItem:IsGoldSmithWeapon()) then
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player:GraphicChange(GRAPHICSLOT_OFFHAND, 729,1,0,0);
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player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 898,1,0,0);
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elseif (gItem:IsTannerWeapon()) then
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player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 898,3,0,0);
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@ -211,6 +212,9 @@ function equipItem(player, equipSlot, item)
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elseif (gItem:IsCulinarianWeapon()) then
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player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 900,2,0,0);
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player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 898,2,0,0);
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else
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player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 0,0,0,0);
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player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 0,0,0,0);
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end
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end
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@ -248,6 +252,7 @@ function unequipItem(player, equipSlot, item)
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elseif (equipSlot == EQUIPSLOT_LFINGER) then player:GraphicChange(GRAPHICSLOT_L_RINGFINGER, nil);
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end
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end
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return true;
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end
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end
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