Fixed GSM offhand not showing the glow. Fixed SQL file db issue.

This commit is contained in:
Filip Maj 2020-03-31 18:18:24 -04:00
parent 20b1ec18a9
commit 31ec4efdcf
2 changed files with 5 additions and 5 deletions

View file

@ -200,6 +200,7 @@ function equipItem(player, equipSlot, item)
player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 899,2,0,0);
player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 899,2,0,0);
elseif (gItem:IsGoldSmithWeapon()) then
player:GraphicChange(GRAPHICSLOT_OFFHAND, 729,1,0,0);
player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 898,1,0,0);
elseif (gItem:IsTannerWeapon()) then
player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 898,3,0,0);
@ -211,6 +212,9 @@ function equipItem(player, equipSlot, item)
elseif (gItem:IsCulinarianWeapon()) then
player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 900,2,0,0);
player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 898,2,0,0);
else
player:GraphicChange(GRAPHICSLOT_SPMAINHAND, 0,0,0,0);
player:GraphicChange(GRAPHICSLOT_SPOFFHAND, 0,0,0,0);
end
end
@ -248,6 +252,7 @@ function unequipItem(player, equipSlot, item)
elseif (equipSlot == EQUIPSLOT_LFINGER) then player:GraphicChange(GRAPHICSLOT_L_RINGFINGER, nil);
end
end
return true;
end
end