Added trigger name to all the scripts that had params. Implemented the Gridania opening stoper.

This commit is contained in:
Filip Maj 2016-03-20 21:19:40 -04:00
parent 2048d8d188
commit 3162bedb17
23 changed files with 44 additions and 21 deletions

View file

@ -24,7 +24,7 @@ function onInstantiate(npc)
return "/Chara/Npc/Object/Aetheryte/AetheryteParent", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc)
function onEventStarted(player, npc, triggerName)
player:runEventFunction("eventAetheryteParentSelect", 0x0, false, 0x61, 0x0,0,0,0,0);
end

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@ -0,0 +1,13 @@
function onInstantiate(npc)
return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, 0x10A350, false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName)
if (triggerName == "caution") then
worldMaster = getWorldMaster();
player:sendGameMessage(player, worldMaster, 34109, 0x20);
elseif (triggerName == "exit") then
getWorldManager():DoPlayerMoveInZone(player, 5);
end
player:endEvent();
end

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@ -0,0 +1,10 @@
function onZoneInit(zone)
end
function onZoneIn(zone, player)
end
function onZoneOut(zone, player)
end

View file

@ -2,7 +2,7 @@ function onInstantiate(npc)
return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc)
function onEventStarted(player, npc, triggerName)
man0l0Quest = getStaticActor("Man0l0");
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW

View file

@ -2,7 +2,7 @@ function onInstantiate(npc)
return "/Chara/Npc/Object/ObjectBed", false, false, false, false, false, 0x1250FB, false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc)
function onEventStarted(player, npc, triggerName)
player:runEventFunction("askLogout", player);
end

View file

@ -2,7 +2,7 @@ function onInstantiate(npc)
return "/Chara/Npc/Object/ObjectInnDoor", false, false, false, false, false, 0x1250F8, false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc)
function onEventStarted(player, npc, triggerName)
end
function onEventUpdate(player, npc)

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@ -2,7 +2,7 @@ function onInstantiate(npc)
return "/Chara/Npc/Object/ObjectItemStorage", false, false, false, false, false, 0x1250F8, false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc)
function onEventStarted(player, npc, triggerName)
end
function onEventUpdate(player, npc)

View file

@ -2,7 +2,7 @@ function onInstantiate(npc)
return "/Chara/Npc/Populace/PopulaceCutScenePlayer", false, false, false, false, false, 0x107B38, false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc)
function onEventStarted(player, npc, triggerName)
end
function onEventUpdate(player, npc)

View file

@ -2,7 +2,7 @@ function onInstantiate(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc)
function onEventStarted(player, npc, triggerName)
end
function onEventUpdate(player, npc)