Combat fixes

Add actor update flag for hotbar to send hotbar changes all at once.
Add script for equipping all actions for a class/job.

Fix multiple script errors.
Fix multiple status flag errors
Fix battle command db errors
Fix error in spawnnpc and yolo.
This commit is contained in:
Yogurt 2019-06-01 21:21:21 -07:00
parent a92ece58c1
commit 3104478263
20 changed files with 149 additions and 48 deletions

View file

@ -3,8 +3,8 @@ require("modifiers")
--Battle Voice grants HP_Boost and it sets max hp to 125% normal amount and heals for the difference between current
--This doesn't seem like the correct way to do this. If max HP changes between gainign and losing wont this break?
function onGain(owner, effect, actionContainer)
local newMaxHP = target.GetMaxHP() * 1.25;
local healAmount = newMaxHP - target.GetMaxHP();
local newMaxHP = owner.GetMaxHP() * 1.25;
local healAmount = newMaxHP - owner.GetMaxHP();
owner.SetMaxHP(newMaxHP);
owner.AddHP(healAmount);