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Combat fixes
Add actor update flag for hotbar to send hotbar changes all at once. Add script for equipping all actions for a class/job. Fix multiple script errors. Fix multiple status flag errors Fix battle command db errors Fix error in spawnnpc and yolo.
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20 changed files with 149 additions and 48 deletions
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@ -5,6 +5,7 @@ require("battleutils")
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--There isn't really any information on this, but due to the fact it falls off BEFORE the target is hit,
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--I'm assuming it increases a spell's accuracy modifier instead of giving actual magic accuracy
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function onCommandStart(effect, owner, skill, actionContainer)
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print('dark seal')
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if skill.GetActionType() == ActionType.Magic then
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--50 is random guess.
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skill.accuracyModifier = skill.accuracyModifier + 50;
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