Combat fixes

Add actor update flag for hotbar to send hotbar changes all at once.
Add script for equipping all actions for a class/job.

Fix multiple script errors.
Fix multiple status flag errors
Fix battle command db errors
Fix error in spawnnpc and yolo.
This commit is contained in:
Yogurt 2019-06-01 21:21:21 -07:00
parent a92ece58c1
commit 3104478263
20 changed files with 149 additions and 48 deletions

View file

@ -95,7 +95,6 @@ function onTrigger(player, argc, name, width, height, blockCount)
local sender = "spawnnpc";
if player and (modelIds[name] != nil) then
print("t")
local pos = player:GetPos();
local x = tonumber(pos[0]);
local y = tonumber(pos[1]);
@ -113,11 +112,12 @@ function onTrigger(player, argc, name, width, height, blockCount)
actor.ChangeNpcAppearance(modelIds[name]);
actor.SetMaxHP(5000);
actor.SetHP(5000);
actor.SetMod(modifiersGlobal.HasShield, 1);
actor.SetMod(modifiersGlobal.CanBlock, 1);
actor.SetMod(modifiersGlobal.AttackRange, 3);
actor.SetMod(modifiersGlobal.Speed, 5);
actor.SetMod(modifiersGlobal.MovementSpeed, 5);
actor.SetMobMod(mobModifiersGlobal.Roams, 1);
actor.SetMobMod(mobModifiersGlobal.RoamDelay, 3);
actor.SetMobMod(mobModifiersGlobal.RoamDelay, 10);
actor.charaWork.parameterSave.state_mainSkillLevel = 52;
actor.moveState = 3;
end;
end;