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https://bitbucket.org/Ioncannon/project-meteor-server.git
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implemented sendpacket and speed commands
- fixed data race on logging in - todo: implement reloadzones, reloaditems, property, property2
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11 changed files with 74 additions and 81 deletions
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@ -5,7 +5,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
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{
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class Login0x7ResponsePacket
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{
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public static BasePacket BuildPacket(uint actorID, uint time)
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public static BasePacket BuildPacket(uint actorID, uint time, uint type)
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{
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byte[] data = new byte[0x18];
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@ -16,7 +16,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
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try
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{
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binWriter.Write((short)0x18);
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binWriter.Write((short)0x8);
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binWriter.Write((short)type);
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binWriter.Write((uint)0);
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binWriter.Write((uint)0);
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binWriter.Write((uint)0xFFFFFD7F);
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