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https://bitbucket.org/Ioncannon/project-meteor-server.git
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implemented sendpacket and speed commands
- fixed data race on logging in - todo: implement reloadzones, reloaditems, property, property2
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7a25c818f2
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11 changed files with 74 additions and 81 deletions
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@ -70,8 +70,8 @@ namespace FFXIVClassic_Map_Server.dataobjects
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}
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public void QueuePacket(SubPacket subPacket, bool isAuthed, bool isEncrypted)
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{
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zoneConnection.QueuePacket(subPacket, isAuthed, isEncrypted);
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{
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zoneConnection.QueuePacket(subPacket, isAuthed, isEncrypted);
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}
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public Player GetActor()
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@ -97,7 +97,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
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}
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public void UpdatePlayerActorPosition(float x, float y, float z, float rot, ushort moveState)
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{
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{
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playerActor.oldPositionX = playerActor.positionX;
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playerActor.oldPositionY = playerActor.positionY;
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playerActor.oldPositionZ = playerActor.positionZ;
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