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Combat fixes and additions
Add default status gain and loss ids for status effects so buffs and debuffs can have different ids. Add sleep, slow, and slowcast Fix sacred prism not slowing casts Fix some incorrect text ids in battle commands
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12 changed files with 166 additions and 112 deletions
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data/scripts/effects/slowcast.lua
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9
data/scripts/effects/slowcast.lua
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require("modifiers")
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require("battleutils")
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--Increases range of a single spell, no clue by how much, 25% is a random guess
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--It isn't clear if it has an effect on the aoe portion of skills or just the normal range, i've seen people on the OF say both.
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--It also increased height of skills
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function onMagicCast(effect, caster, skill)
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skill.castTimeMs = skill.castTimeMs * 1.5;
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end;
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