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Renamed Item dataobject to ItemData. Added guildleve data.
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12 changed files with 806 additions and 22 deletions
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@ -575,7 +575,7 @@ namespace FFXIVClassic_Map_Server.lua
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script.Globals["GetStaticActor"] = (Func<string, Actor>)Server.GetStaticActors;
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script.Globals["GetStaticActorById"] = (Func<uint, Actor>)Server.GetStaticActors;
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script.Globals["GetWorldMaster"] = (Func<Actor>)Server.GetWorldManager().GetActor;
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script.Globals["GetItemGamedata"] = (Func<uint, Item>)Server.GetItemGamedata;
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script.Globals["GetItemGamedata"] = (Func<uint, ItemData>)Server.GetItemGamedata;
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script.Globals["GetLuaInstance"] = (Func<LuaEngine>)LuaEngine.GetInstance;
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script.Options.DebugPrint = s => { Program.Log.Debug(s); };
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