Renamed Item dataobject to ItemData. Added guildleve data.

This commit is contained in:
Filip Maj 2017-06-24 14:12:52 -04:00
parent 44a76c94af
commit 2d7d10a417
12 changed files with 806 additions and 22 deletions

View file

@ -575,7 +575,7 @@ namespace FFXIVClassic_Map_Server.lua
script.Globals["GetStaticActor"] = (Func<string, Actor>)Server.GetStaticActors;
script.Globals["GetStaticActorById"] = (Func<uint, Actor>)Server.GetStaticActors;
script.Globals["GetWorldMaster"] = (Func<Actor>)Server.GetWorldManager().GetActor;
script.Globals["GetItemGamedata"] = (Func<uint, Item>)Server.GetItemGamedata;
script.Globals["GetItemGamedata"] = (Func<uint, ItemData>)Server.GetItemGamedata;
script.Globals["GetLuaInstance"] = (Func<LuaEngine>)LuaEngine.GetInstance;
script.Options.DebugPrint = s => { Program.Log.Debug(s); };