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Merge branch 'ioncannon/quest_system' into Jorge/quest_system
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commit
2cbb48621b
97 changed files with 673 additions and 532 deletions
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@ -10,6 +10,7 @@ require ("global")
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function onEventStarted(player, actor, triggerName, isGoobbue)
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<<<<<<< HEAD
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if (player:GetState() == 0) then
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worldMaster = GetWorldMaster();
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@ -48,4 +49,44 @@ function onEventStarted(player, actor, triggerName, isGoobbue)
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player:EndEvent();
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=======
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if (player:GetState() == 0) then
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worldMaster = GetWorldMaster();
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if (isGoobbue ~= true) then
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player:ChangeMusic(83);
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player:SendGameMessage(player, worldMaster, 26001, 0x20);
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player:SetMountState(1);
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else
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player:ChangeMusic(98);
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player:SendGameMessage(player, worldMaster, 26019, 0x20);
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player:SetMountState(2);
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end
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player:ChangeSpeed(0.0, 5.0, 10.0, 10.0);
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player:ChangeState(15);
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else
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player:ChangeMusic(player.CurrentArea.bgmDay);
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worldMaster = GetWorldMaster();
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if (player.rentalExpireTime != 0) then
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player:SendGameMessage(player, worldMaster, 26004, 0x20); --You dismount.
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else
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if (player:GetMountState() == 1) then
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player:SendGameMessage(player, worldMaster, 26003, 0x20); --You dismount X.
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else
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player:SendGameMessage(player, worldMaster, 26021, 0x20); --You dismount your Gobbue.
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end
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end
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player:SetMountState(0);
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player:ChangeSpeed(0.0, 2.0, 5.0, 5.0)
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player:ChangeState(0);
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end
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player:EndEvent();
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>>>>>>> ioncannon/quest_system
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end
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