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Added back loading defaulttalk npcs through script. Should speed up warps now! Added loading mapobj ifno through a db table, removing the need for unique scripts. Deleted ported mapobj scripts.
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74 changed files with 49 additions and 267 deletions
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@ -24,13 +24,6 @@ end
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function onEventStarted(player, npc, eventType, eventName)
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local chosenQuest = nil;
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print(tostring(eventType));
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print(tostring(eventType));
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print(tostring(eventType));
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print(tostring(eventType));
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print(tostring(eventType));
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print(tostring(eventType));
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print(tostring(eventType));
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if (eventType == 1) then
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local defaultTalk = player:GetDefaultTalkQuest(npc);
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local tutorialTalk = player:GetTutorialQuest(npc);
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