Added back loading defaulttalk npcs through script. Should speed up warps now! Added loading mapobj ifno through a db table, removing the need for unique scripts. Deleted ported mapobj scripts.

This commit is contained in:
Filip Maj 2022-03-03 19:34:33 -05:00
parent b773098abf
commit 2cb6a9f6bd
74 changed files with 49 additions and 267 deletions

View file

@ -24,13 +24,6 @@ end
function onEventStarted(player, npc, eventType, eventName)
local chosenQuest = nil;
print(tostring(eventType));
print(tostring(eventType));
print(tostring(eventType));
print(tostring(eventType));
print(tostring(eventType));
print(tostring(eventType));
print(tostring(eventType));
if (eventType == 1) then
local defaultTalk = player:GetDefaultTalkQuest(npc);
local tutorialTalk = player:GetTutorialQuest(npc);