Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo!

This commit is contained in:
Filip Maj 2015-10-08 00:49:31 -04:00
parent a4d050b3be
commit 29f030eddb
8 changed files with 161 additions and 11 deletions

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.script
{
class EndScriptPacket
{
}
}

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@ -0,0 +1,34 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{
class LockTargetPacket
{
public bool invalidPacket = false;
public uint actorID;
public uint otherVal; //Camera related?
public LockTargetPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
actorID = binReader.ReadUInt32();
otherVal = binReader.ReadUInt32();
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}

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@ -0,0 +1,34 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{
class SetTargetPacket
{
public bool invalidPacket = false;
public uint actorID;
public uint otherVal; //Usually 0xE0000000
public SetTargetPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
actorID = binReader.ReadUInt32();
otherVal = binReader.ReadUInt32();
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}

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@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{
class StartScriptPacket
{
public uint sourceActor;
public uint targetActor;
public string scriptName;
public bool invalidPacket = false;
public StartScriptPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
sourceActor = binReader.ReadUInt32();
targetActor = binReader.ReadUInt32();
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}

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@ -12,9 +12,9 @@ namespace FFXIVClassic_Map_Server.packets.send
public const ushort OPCODE = 0x000C;
public const uint PACKET_SIZE = 0x28;
public static SubPacket buildPacket(uint playerActorID, uint musicID, uint musicTrackMode)
public static SubPacket buildPacket(uint playerActorID, ushort musicID, ushort musicTrackMode)
{
ulong combined = musicID | (musicTrackMode << 32);
ulong combined = (ulong)(musicID | (musicTrackMode << 16));
return new SubPacket(OPCODE, 0, playerActorID, BitConverter.GetBytes(combined));
}
}