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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-23 02:56:02 +02:00
Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo!
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parent
a4d050b3be
commit
29f030eddb
8 changed files with 161 additions and 11 deletions
12
FFXIVClassic Map Server/packets/receive/EndScriptPacket.cs
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12
FFXIVClassic Map Server/packets/receive/EndScriptPacket.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.script
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{
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class EndScriptPacket
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{
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}
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}
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34
FFXIVClassic Map Server/packets/receive/LockTargetPacket.cs
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34
FFXIVClassic Map Server/packets/receive/LockTargetPacket.cs
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.receive
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{
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class LockTargetPacket
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{
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public bool invalidPacket = false;
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public uint actorID;
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public uint otherVal; //Camera related?
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public LockTargetPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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actorID = binReader.ReadUInt32();
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otherVal = binReader.ReadUInt32();
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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34
FFXIVClassic Map Server/packets/receive/SetTargetPacket.cs
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34
FFXIVClassic Map Server/packets/receive/SetTargetPacket.cs
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.receive
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{
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class SetTargetPacket
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{
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public bool invalidPacket = false;
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public uint actorID;
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public uint otherVal; //Usually 0xE0000000
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public SetTargetPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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actorID = binReader.ReadUInt32();
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otherVal = binReader.ReadUInt32();
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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36
FFXIVClassic Map Server/packets/receive/StartScriptPacket.cs
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36
FFXIVClassic Map Server/packets/receive/StartScriptPacket.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.receive
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{
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class StartScriptPacket
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{
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public uint sourceActor;
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public uint targetActor;
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public string scriptName;
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public bool invalidPacket = false;
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public StartScriptPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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sourceActor = binReader.ReadUInt32();
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targetActor = binReader.ReadUInt32();
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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@ -12,9 +12,9 @@ namespace FFXIVClassic_Map_Server.packets.send
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public const ushort OPCODE = 0x000C;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, uint musicID, uint musicTrackMode)
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public static SubPacket buildPacket(uint playerActorID, ushort musicID, ushort musicTrackMode)
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{
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ulong combined = musicID | (musicTrackMode << 32);
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ulong combined = (ulong)(musicID | (musicTrackMode << 16));
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return new SubPacket(OPCODE, 0, playerActorID, BitConverter.GetBytes(combined));
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}
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}
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