Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo!

This commit is contained in:
Filip Maj 2015-10-08 00:49:31 -04:00
parent a4d050b3be
commit 29f030eddb
8 changed files with 161 additions and 11 deletions

View file

@ -76,6 +76,10 @@
<Compile Include="PacketProcessor.cs" />
<Compile Include="packets\BasePacket.cs" />
<Compile Include="packets\receive\HandshakePacket.cs" />
<Compile Include="packets\receive\SetTargetPacket.cs" />
<Compile Include="packets\receive\LockTargetPacket.cs" />
<Compile Include="packets\receive\EndScriptPacket.cs" />
<Compile Include="packets\receive\StartScriptPacket.cs" />
<Compile Include="packets\send\actor\inventory\EquipmentChangePacket.cs" />
<Compile Include="packets\send\actor\inventory\InventoryBeginChangePacket.cs" />
<Compile Include="packets\send\actor\inventory\InventoryEndChangePacket.cs" />
@ -109,7 +113,9 @@
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="packets\send\script\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.