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Fixed my lua fuckery some more.
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2 changed files with 3 additions and 1 deletions
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@ -90,7 +90,6 @@ namespace FFXIVClassic_Map_Server.Actors
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//Event Related
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public uint currentEventOwner = 0;
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public string currentEventName = "";
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public Coroutine currentEventRunning;
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//Player Info
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@ -1678,6 +1677,8 @@ namespace FFXIVClassic_Map_Server.Actors
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public void StartEvent(Actor owner, EventStartPacket start)
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{
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currentEventOwner = start.scriptOwnerActorID;
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currentEventName = start.triggerName;
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LuaEngine.GetInstance().EventStarted(this, owner, start);
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}
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