Fixed my lua fuckery some more.

This commit is contained in:
Filip Maj 2018-04-07 14:24:33 -04:00
parent bbd4fcef3b
commit 29e3f61b6b
2 changed files with 3 additions and 1 deletions

View file

@ -90,7 +90,6 @@ namespace FFXIVClassic_Map_Server.Actors
//Event Related
public uint currentEventOwner = 0;
public string currentEventName = "";
public Coroutine currentEventRunning;
//Player Info
@ -1678,6 +1677,8 @@ namespace FFXIVClassic_Map_Server.Actors
public void StartEvent(Actor owner, EventStartPacket start)
{
currentEventOwner = start.scriptOwnerActorID;
currentEventName = start.triggerName;
LuaEngine.GetInstance().EventStarted(this, owner, start);
}