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Got the emote sequence for Treasures of the Main working. Got the duty started but there are issues on zoning.
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3 changed files with 151 additions and 34 deletions
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@ -7,31 +7,23 @@ end
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function onCreateContentArea(players, director, contentArea, contentGroup)
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sisipu = contentArea:SpawnActor(2290007, "sisipu", -8, 16.35, 6, 0.5);
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mob1 = contentArea:SpawnActor(2205403, "mob1", -3.02+3, 17.35, 14.24, -2.81);
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mob2 = contentArea:SpawnActor(2205403, "mob2", -3.02, 17.35, 14.24, -2.81);
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mob3 = contentArea:SpawnActor(2205403, "mob3", -3.02-3, 17.35, 14.24, -2.81);
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sisipu = contentArea:SpawnActor(2290007, "sisipu", -49, 36.43, 162, 2.2);
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for _, player in pairs(players) do
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contentGroup:AddMember(player);
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end;
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contentGroup:AddMember(director);
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contentGroup:AddMember(yshtola);
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contentGroup:AddMember(stahlmann);
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contentGroup:AddMember(mob1);
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contentGroup:AddMember(mob2);
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contentGroup:AddMember(mob3);
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contentGroup:AddMember(sisipu);
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end
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function onEventStarted(player, director, triggerName)
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local man0l1Quest = player:GetQuest("Man0l1");
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callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEvent604");
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player:EndEvent();
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end
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function main()
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end
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