Got the emote sequence for Treasures of the Main working. Got the duty started but there are issues on zoning.

This commit is contained in:
Filip Maj 2022-03-04 02:20:56 -05:00
parent 765cf194c5
commit 2817560217
3 changed files with 151 additions and 34 deletions

View file

@ -7,31 +7,23 @@ end
function onCreateContentArea(players, director, contentArea, contentGroup)
sisipu = contentArea:SpawnActor(2290007, "sisipu", -8, 16.35, 6, 0.5);
mob1 = contentArea:SpawnActor(2205403, "mob1", -3.02+3, 17.35, 14.24, -2.81);
mob2 = contentArea:SpawnActor(2205403, "mob2", -3.02, 17.35, 14.24, -2.81);
mob3 = contentArea:SpawnActor(2205403, "mob3", -3.02-3, 17.35, 14.24, -2.81);
sisipu = contentArea:SpawnActor(2290007, "sisipu", -49, 36.43, 162, 2.2);
for _, player in pairs(players) do
contentGroup:AddMember(player);
end;
contentGroup:AddMember(director);
contentGroup:AddMember(yshtola);
contentGroup:AddMember(stahlmann);
contentGroup:AddMember(mob1);
contentGroup:AddMember(mob2);
contentGroup:AddMember(mob3);
contentGroup:AddMember(sisipu);
end
function onEventStarted(player, director, triggerName)
local man0l1Quest = player:GetQuest("Man0l1");
callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEvent604");
player:EndEvent();
end
function main()
end