Refactor StatusEffectContainer to better handle messages using

CommandResultContainer.

Alter Modifiers to be the same as ParamNames.

Add LoseOnClassChange flag for status effects.

Add a few missing status effects.

Fix EndTime for stance status effects to stop icon from blinking.
This commit is contained in:
Yogurt 2019-05-27 23:05:20 -07:00
parent cc07e1f453
commit 26ef649a6c
17 changed files with 586 additions and 381 deletions

View file

@ -0,0 +1,23 @@
require("modifiers")
require("battleutils")
function onCommandStart(effect, attacker, command, actionContainer)
--Random guess
command.enmityModifier += 0.25;
end
function onHit(effect, attacker, defender, action, actionContainer)
if skill.id == 27259 then
--Effect stacks up to 3 times
if effect.GetTier() < 3 then
effect.SetTier(effect.GetTier() + 1);
end
end
end
function onMiss(effect, attacker, defender, action, actionContainer)
if skill.id == 27259 then
effect.SetTier(0);
end
end