mass replaced all methods to pascal case

This commit is contained in:
Tahir Akhlaq 2016-06-14 21:29:10 +01:00
parent ed0a0a58f7
commit 24f55139dd
179 changed files with 1585 additions and 1585 deletions

View file

@ -12,7 +12,7 @@ namespace FFXIVClassic_Map_Server.utils
class SQLGeneration
{
public static void generateZones()
public static void GenerateZones()
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
@ -95,7 +95,7 @@ namespace FFXIVClassic_Map_Server.utils
}
}
public static void generateActors()
public static void GenerateActors()
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
@ -153,7 +153,7 @@ namespace FFXIVClassic_Map_Server.utils
}
}
public static void generateActorAppearance()
public static void GenerateActorAppearance()
{
uint NUMFIELDS = 39;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
@ -221,7 +221,7 @@ namespace FFXIVClassic_Map_Server.utils
}
public static void generateAchievementIds()
public static void GenerateAchievementIds()
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
@ -311,7 +311,7 @@ namespace FFXIVClassic_Map_Server.utils
}
public void getStaticActors()
public void GetStaticActors()
{
using (MemoryStream s = new MemoryStream(File.ReadAllBytes("D:\\luadec\\script\\staticactorr9w.luab")))
{
@ -324,7 +324,7 @@ namespace FFXIVClassic_Map_Server.utils
while (binReader.BaseStream.Position != binReader.BaseStream.Length)
{
uint id = Utils.swapEndian(binReader.ReadUInt32()) | 0xA0F00000;
uint id = Utils.SwapEndian(binReader.ReadUInt32()) | 0xA0F00000;
List<byte> list = new List<byte>();
byte readByte;