mass replaced all methods to pascal case

This commit is contained in:
Tahir Akhlaq 2016-06-14 21:29:10 +01:00
parent ed0a0a58f7
commit 24f55139dd
179 changed files with 1585 additions and 1585 deletions

View file

@ -21,29 +21,29 @@ namespace FFXIVClassic_Map_Server.utils
this.currentTarget = firstTarget;
}
public void addProperty(string property)
public void AddProperty(string property)
{
if (!currentActorPropertyPacket.addProperty(forActor, property))
if (!currentActorPropertyPacket.AddProperty(forActor, property))
{
currentActorPropertyPacket.setIsMore(true);
currentActorPropertyPacket.addTarget();
subPackets.Add(currentActorPropertyPacket.buildPacket(playerActorId, forActor.actorId));
currentActorPropertyPacket.SetIsMore(true);
currentActorPropertyPacket.AddTarget();
subPackets.Add(currentActorPropertyPacket.BuildPacket(playerActorId, forActor.actorId));
currentActorPropertyPacket = new SetActorPropetyPacket(currentTarget);
}
}
public void newTarget(string target)
public void NewTarget(string target)
{
currentActorPropertyPacket.addTarget();
currentActorPropertyPacket.AddTarget();
currentTarget = target;
currentActorPropertyPacket.setTarget(target);
currentActorPropertyPacket.SetTarget(target);
}
public List<SubPacket> done()
public List<SubPacket> Done()
{
currentActorPropertyPacket.addTarget();
currentActorPropertyPacket.setIsMore(false);
subPackets.Add(currentActorPropertyPacket.buildPacket(playerActorId, forActor.actorId));
currentActorPropertyPacket.AddTarget();
currentActorPropertyPacket.SetIsMore(false);
subPackets.Add(currentActorPropertyPacket.BuildPacket(playerActorId, forActor.actorId));
return subPackets;
}