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mass replaced all methods to pascal case
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179 changed files with 1585 additions and 1585 deletions
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@ -21,29 +21,29 @@ namespace FFXIVClassic_Map_Server.utils
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this.currentTarget = firstTarget;
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}
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public void addProperty(string property)
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public void AddProperty(string property)
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{
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if (!currentActorPropertyPacket.addProperty(forActor, property))
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if (!currentActorPropertyPacket.AddProperty(forActor, property))
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{
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currentActorPropertyPacket.setIsMore(true);
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currentActorPropertyPacket.addTarget();
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subPackets.Add(currentActorPropertyPacket.buildPacket(playerActorId, forActor.actorId));
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currentActorPropertyPacket.SetIsMore(true);
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currentActorPropertyPacket.AddTarget();
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subPackets.Add(currentActorPropertyPacket.BuildPacket(playerActorId, forActor.actorId));
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currentActorPropertyPacket = new SetActorPropetyPacket(currentTarget);
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}
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}
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public void newTarget(string target)
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public void NewTarget(string target)
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{
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currentActorPropertyPacket.addTarget();
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currentActorPropertyPacket.AddTarget();
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currentTarget = target;
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currentActorPropertyPacket.setTarget(target);
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currentActorPropertyPacket.SetTarget(target);
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}
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public List<SubPacket> done()
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public List<SubPacket> Done()
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{
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currentActorPropertyPacket.addTarget();
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currentActorPropertyPacket.setIsMore(false);
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subPackets.Add(currentActorPropertyPacket.buildPacket(playerActorId, forActor.actorId));
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currentActorPropertyPacket.AddTarget();
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currentActorPropertyPacket.SetIsMore(false);
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subPackets.Add(currentActorPropertyPacket.BuildPacket(playerActorId, forActor.actorId));
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return subPackets;
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}
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