mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-24 11:28:22 +02:00
mass replaced all methods to pascal case
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parent
ed0a0a58f7
commit
24f55139dd
179 changed files with 1585 additions and 1585 deletions
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@ -7,7 +7,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x019E;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, uint achievementID)
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public static SubPacket BuildPacket(uint playerActorID, uint achievementID)
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{
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return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((UInt64)achievementID));
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}
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@ -9,7 +9,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x0133;
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public const uint PACKET_SIZE = 0xE0;
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public static SubPacket buildPacket(uint playerActorID, uint targetActorID, List<LuaParam> luaParams)
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, List<LuaParam> luaParams)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -17,7 +17,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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LuaUtils.writeLuaParams(binWriter, luaParams);
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LuaUtils.WriteLuaParams(binWriter, luaParams);
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}
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}
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@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x019F;
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public const uint PACKET_SIZE = 0x30;
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public static SubPacket buildPacket(uint playerActorID, uint achievementId, uint progressCount, uint progressFlags)
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public static SubPacket BuildPacket(uint playerActorID, uint achievementId, uint progressCount, uint progressFlags)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -7,7 +7,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x019C;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, uint numAchievementPoints)
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public static SubPacket BuildPacket(uint playerActorID, uint numAchievementPoints)
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{
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return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((UInt64) numAchievementPoints));
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}
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@ -7,7 +7,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x0198;
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public const uint PACKET_SIZE = 0x40;
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public static SubPacket buildPacket(uint playerActorID, uint targetActorID, string name)
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, string name)
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{
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if (Encoding.Unicode.GetByteCount(name) >= 0x20)
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name = "ERR: Too Long";
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@ -24,7 +24,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public bool[] achievementFlags = new bool[1024];
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public SubPacket buildPacket(uint playerActorID)
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public SubPacket BuildPacket(uint playerActorID)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -7,7 +7,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x01A4;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint sourceActorID, uint targetActorID, uint jobId)
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public static SubPacket BuildPacket(uint sourceActorID, uint targetActorID, uint jobId)
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{
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return new SubPacket(OPCODE, sourceActorID, targetActorID, BitConverter.GetBytes((uint)jobId));
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}
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@ -22,7 +22,7 @@
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public const ushort OPCODE = 0x0197;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, int appearanceId)
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public static SubPacket BuildPacket(uint playerActorID, int appearanceId)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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data[5] = (byte)(appearanceId & 0xFF);
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@ -6,7 +6,7 @@
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public const ushort OPCODE = 0x01a0;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, int appearanceId)
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public static SubPacket BuildPacket(uint playerActorID, int appearanceId)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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data[0] = (byte)(appearanceId & 0xFF);
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@ -60,7 +60,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public bool[] cutsceneFlags = new bool[2048];
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public SubPacket buildPacket(uint playerActorID, string sNpcName, short sNpcActorIdOffset, byte sNpcSkin, byte sNpcPersonality)
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public SubPacket BuildPacket(uint playerActorID, string sNpcName, short sNpcActorIdOffset, byte sNpcSkin, byte sNpcPersonality)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
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public const ushort OPCODE = 0x0194;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint sourceActorID, uint targetActorID, ushort currentAllegiance, ushort rankLimsa, ushort rankGridania, ushort rankUldah)
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public static SubPacket BuildPacket(uint sourceActorID, uint targetActorID, ushort currentAllegiance, ushort rankLimsa, ushort rankGridania, ushort rankUldah)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -5,7 +5,7 @@
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public const ushort OPCODE = 0x0199;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, bool hasChocobo)
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public static SubPacket BuildPacket(uint playerActorID, bool hasChocobo)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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data[0] = (byte)(hasChocobo ? 1 : 0);
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@ -5,7 +5,7 @@
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public const ushort OPCODE = 0x01A1;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, bool hasGoobbue)
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public static SubPacket BuildPacket(uint playerActorID, bool hasGoobbue)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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data[0] = (byte)(hasGoobbue ? 1 : 0);
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@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x019B;
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public const uint PACKET_SIZE = 0x40;
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public static SubPacket buildPacket(uint playerActorID, uint[] latestAchievementIDs)
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public static SubPacket BuildPacket(uint playerActorID, uint[] latestAchievementIDs)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -7,7 +7,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x01A7;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, uint dreamID)
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public static SubPacket BuildPacket(uint playerActorID, uint dreamID)
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{
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dreamID += 0x20E;
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return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((uint)dreamID));
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@ -7,7 +7,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x019D;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket buildPacket(uint playerActorID, uint targetActorID, uint titleID)
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint titleID)
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{
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return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((UInt64)titleID));
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}
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@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public const ushort OPCODE = 0x0196;
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public const uint PACKET_SIZE = 0x38;
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public static SubPacket buildPacket(uint playerActorID, uint targetActorID)
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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