mass replaced all methods to pascal case

This commit is contained in:
Tahir Akhlaq 2016-06-14 21:29:10 +01:00
parent ed0a0a58f7
commit 24f55139dd
179 changed files with 1585 additions and 1585 deletions

View file

@ -5,33 +5,33 @@ namespace FFXIVClassic_Map_Server.packets.send.list
class ListUtils
{
public static List<SubPacket> createList(uint actorId, uint locationCode, ulong sequenceId, ulong listId, uint listTypeId, List<ListEntry> listEntries)
public static List<SubPacket> CreateList(uint actorId, uint locationCode, ulong sequenceId, ulong listId, uint listTypeId, List<ListEntry> listEntries)
{
List<SubPacket> subpacketList = new List<SubPacket>();
subpacketList.Add(ListStartPacket.buildPacket(actorId, locationCode, sequenceId, listId, listTypeId, listEntries.Count));
subpacketList.Add(ListBeginPacket.buildPacket(actorId, locationCode, sequenceId, listId, listEntries.Count));
subpacketList.Add(ListEntriesEndPacket.buildPacket(actorId, locationCode, sequenceId, listEntries, 0));
subpacketList.Add(ListEndPacket.buildPacket(actorId, locationCode, sequenceId, listId));
subpacketList.Add(ListStartPacket.BuildPacket(actorId, locationCode, sequenceId, listId, listTypeId, listEntries.Count));
subpacketList.Add(ListBeginPacket.BuildPacket(actorId, locationCode, sequenceId, listId, listEntries.Count));
subpacketList.Add(ListEntriesEndPacket.BuildPacket(actorId, locationCode, sequenceId, listEntries, 0));
subpacketList.Add(ListEndPacket.BuildPacket(actorId, locationCode, sequenceId, listId));
return subpacketList;
}
public static List<SubPacket> createRetainerList(uint actorId, uint locationCode, ulong sequenceId, ulong listId, List<ListEntry> listEntries)
public static List<SubPacket> CreateRetainerList(uint actorId, uint locationCode, ulong sequenceId, ulong listId, List<ListEntry> listEntries)
{
List<SubPacket> subpacketList = new List<SubPacket>();
subpacketList.Add(ListStartPacket.buildPacket(actorId, locationCode, sequenceId, listId, ListStartPacket.TYPEID_RETAINER, listEntries.Count));
subpacketList.Add(ListBeginPacket.buildPacket(actorId, locationCode, sequenceId, listId, listEntries.Count));
subpacketList.Add(ListEntriesEndPacket.buildPacket(actorId, locationCode, sequenceId, listEntries, 0));
subpacketList.Add(ListEndPacket.buildPacket(actorId, locationCode, sequenceId, listId));
subpacketList.Add(ListStartPacket.BuildPacket(actorId, locationCode, sequenceId, listId, ListStartPacket.TYPEID_RETAINER, listEntries.Count));
subpacketList.Add(ListBeginPacket.BuildPacket(actorId, locationCode, sequenceId, listId, listEntries.Count));
subpacketList.Add(ListEntriesEndPacket.BuildPacket(actorId, locationCode, sequenceId, listEntries, 0));
subpacketList.Add(ListEndPacket.BuildPacket(actorId, locationCode, sequenceId, listId));
return subpacketList;
}
public static List<SubPacket> createPartyList(uint actorId, uint locationCode, ulong sequenceId, ulong listId, List<ListEntry> listEntries)
public static List<SubPacket> CreatePartyList(uint actorId, uint locationCode, ulong sequenceId, ulong listId, List<ListEntry> listEntries)
{
List<SubPacket> subpacketList = new List<SubPacket>();
subpacketList.Add(ListStartPacket.buildPacket(actorId, locationCode, sequenceId, listId, ListStartPacket.TYPEID_PARTY, listEntries.Count));
subpacketList.Add(ListBeginPacket.buildPacket(actorId, locationCode, sequenceId, listId, listEntries.Count));
subpacketList.Add(ListEntriesEndPacket.buildPacket(actorId, locationCode, sequenceId, listEntries, 0));
subpacketList.Add(ListEndPacket.buildPacket(actorId, locationCode, sequenceId, listId));
subpacketList.Add(ListStartPacket.BuildPacket(actorId, locationCode, sequenceId, listId, ListStartPacket.TYPEID_PARTY, listEntries.Count));
subpacketList.Add(ListBeginPacket.BuildPacket(actorId, locationCode, sequenceId, listId, listEntries.Count));
subpacketList.Add(ListEntriesEndPacket.BuildPacket(actorId, locationCode, sequenceId, listEntries, 0));
subpacketList.Add(ListEndPacket.BuildPacket(actorId, locationCode, sequenceId, listId));
return subpacketList;
}