mass replaced all methods to pascal case

This commit is contained in:
Tahir Akhlaq 2016-06-14 21:29:10 +01:00
parent ed0a0a58f7
commit 24f55139dd
179 changed files with 1585 additions and 1585 deletions

View file

@ -40,7 +40,7 @@ namespace FFXIVClassic_Map_Server
}
}
public static List<LuaParam> readLuaParams(BinaryReader reader)
public static List<LuaParam> ReadLuaParams(BinaryReader reader)
{
List<LuaParam> luaParams = new List<LuaParam>();
@ -54,10 +54,10 @@ namespace FFXIVClassic_Map_Server
switch (code)
{
case 0x0: //Int32
value = Utils.swapEndian(reader.ReadInt32());
value = Utils.SwapEndian(reader.ReadInt32());
break;
case 0x1: //Int32
value = Utils.swapEndian(reader.ReadUInt32());
value = Utils.SwapEndian(reader.ReadUInt32());
break;
case 0x2: //Null Termed String
List<byte> list = new List<byte>();
@ -79,17 +79,17 @@ namespace FFXIVClassic_Map_Server
wasNil = true;
break;
case 0x6: //Actor (By Id)
value = Utils.swapEndian(reader.ReadUInt32());
value = Utils.SwapEndian(reader.ReadUInt32());
break;
case 0x7: //Weird one used for inventory
uint type7ActorId = Utils.swapEndian(reader.ReadUInt32());
uint type7ActorId = Utils.SwapEndian(reader.ReadUInt32());
byte type7Unknown = reader.ReadByte();
byte type7Slot = reader.ReadByte();
byte type7InventoryType = reader.ReadByte();
value = new Type7Param(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
break;
case 0x9: //Two Longs (only storing first one)
value = new Type9Param(Utils.swapEndian(reader.ReadUInt64()), Utils.swapEndian(reader.ReadUInt64()));
value = new Type9Param(Utils.SwapEndian(reader.ReadUInt64()), Utils.SwapEndian(reader.ReadUInt64()));
break;
case 0xC: //Byte
value = reader.ReadByte();
@ -114,7 +114,7 @@ namespace FFXIVClassic_Map_Server
return luaParams;
}
public static void writeLuaParams(BinaryWriter writer, List<LuaParam> luaParams)
public static void WriteLuaParams(BinaryWriter writer, List<LuaParam> luaParams)
{
foreach (LuaParam l in luaParams)
{
@ -126,10 +126,10 @@ namespace FFXIVClassic_Map_Server
switch (l.typeID)
{
case 0x0: //Int32
writer.Write((Int32)Utils.swapEndian((Int32)l.value));
writer.Write((Int32)Utils.SwapEndian((Int32)l.value));
break;
case 0x1: //Int32
writer.Write((UInt32)Utils.swapEndian((UInt32)l.value));
writer.Write((UInt32)Utils.SwapEndian((UInt32)l.value));
break;
case 0x2: //Null Termed String
string sv = (string)l.value;
@ -143,18 +143,18 @@ namespace FFXIVClassic_Map_Server
case 0x5: //Nil
break;
case 0x6: //Actor (By Id)
writer.Write((UInt32)Utils.swapEndian((UInt32)l.value));
writer.Write((UInt32)Utils.SwapEndian((UInt32)l.value));
break;
case 0x7: //Weird one used for inventory
Type7Param type7 = (Type7Param)l.value;
writer.Write((UInt32)Utils.swapEndian((UInt32)type7.actorId));
writer.Write((UInt32)Utils.SwapEndian((UInt32)type7.actorId));
writer.Write((Byte)type7.unknown);
writer.Write((Byte)type7.slot);
writer.Write((Byte)type7.inventoryType);
break;
case 0x9: //Two Longs (only storing first one)
writer.Write((UInt64)Utils.swapEndian(((Type9Param)l.value).item1));
writer.Write((UInt64)Utils.swapEndian(((Type9Param)l.value).item2));
writer.Write((UInt64)Utils.SwapEndian(((Type9Param)l.value).item1));
writer.Write((UInt64)Utils.SwapEndian(((Type9Param)l.value).item2));
break;
case 0xC: //Byte
writer.Write((Byte)l.value);
@ -169,7 +169,7 @@ namespace FFXIVClassic_Map_Server
writer.Write((Byte)0xF);
}
public static List<LuaParam> readLuaParams(byte[] bytesIn)
public static List<LuaParam> ReadLuaParams(byte[] bytesIn)
{
List<LuaParam> luaParams = new List<LuaParam>();
@ -187,10 +187,10 @@ namespace FFXIVClassic_Map_Server
switch (code)
{
case 0x0: //Int32
value = Utils.swapEndian(reader.ReadInt32());
value = Utils.SwapEndian(reader.ReadInt32());
break;
case 0x1: //Int32
value = Utils.swapEndian(reader.ReadUInt32());
value = Utils.SwapEndian(reader.ReadUInt32());
break;
case 0x2: //Null Termed String
List<byte> list = new List<byte>();
@ -213,17 +213,17 @@ namespace FFXIVClassic_Map_Server
wasNil = true;
break;
case 0x6: //Actor (By Id)
value = Utils.swapEndian(reader.ReadUInt32());
value = Utils.SwapEndian(reader.ReadUInt32());
break;
case 0x7: //Weird one used for inventory
uint type7ActorId = Utils.swapEndian(reader.ReadUInt32());
uint type7ActorId = Utils.SwapEndian(reader.ReadUInt32());
byte type7Unknown = reader.ReadByte();
byte type7Slot = reader.ReadByte();
byte type7InventoryType = reader.ReadByte();
value = new Type7Param(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
break;
case 0x9: //Two Longs (only storing first one)
value = new Type9Param(Utils.swapEndian(reader.ReadUInt64()), Utils.swapEndian(reader.ReadUInt64()));
value = new Type9Param(Utils.SwapEndian(reader.ReadUInt64()), Utils.SwapEndian(reader.ReadUInt64()));
break;
case 0xC: //Byte
value = reader.ReadByte();
@ -249,7 +249,7 @@ namespace FFXIVClassic_Map_Server
return luaParams;
}
public static List<LuaParam> createLuaParamList(DynValue fromScript)
public static List<LuaParam> CreateLuaParamList(DynValue fromScript)
{
List<LuaParam> luaParams = new List<LuaParam>();
@ -257,16 +257,16 @@ namespace FFXIVClassic_Map_Server
{
foreach (DynValue d in fromScript.Tuple)
{
addToList(d, luaParams);
AddToList(d, luaParams);
}
}
else
addToList(fromScript, luaParams);
AddToList(fromScript, luaParams);
return luaParams;
}
public static List<LuaParam> createLuaParamList(params object[] list)
public static List<LuaParam> CreateLuaParamList(params object[] list)
{
List<LuaParam> luaParams = new List<LuaParam>();
@ -276,16 +276,16 @@ namespace FFXIVClassic_Map_Server
{
Array arrayO = (Array)o;
foreach (object o2 in arrayO)
addToList(o2, luaParams);
AddToList(o2, luaParams);
}
else
addToList(o, luaParams);
AddToList(o, luaParams);
}
return luaParams;
}
private static void addToList(DynValue d, List<LuaParam> luaParams)
private static void AddToList(DynValue d, List<LuaParam> luaParams)
{
if (d.Type == DataType.Number)
{
@ -316,7 +316,7 @@ namespace FFXIVClassic_Map_Server
}
}
private static void addToList(object o, List<LuaParam> luaParams)
private static void AddToList(object o, List<LuaParam> luaParams)
{
if (o is int)
{
@ -326,7 +326,7 @@ namespace FFXIVClassic_Map_Server
{
luaParams.Add(new LuaParam(0x1, (uint)o));
}
else if (o is double)
else if (o is Double)
{
if (((double)o) % 1 == 0)
luaParams.Add(new LuaParam(0x0, (int)(double)o));
@ -364,7 +364,7 @@ namespace FFXIVClassic_Map_Server
}
}
public static object[] createLuaParamObjectList(List <LuaParam> luaParams)
public static object[] CreateLuaParamObjectList(List <LuaParam> luaParams)
{
object[] list = new object[luaParams.Count];
@ -375,7 +375,7 @@ namespace FFXIVClassic_Map_Server
}
public static string dumpParams(List<LuaParam> lParams)
public static string DumpParams(List<LuaParam> lParams)
{
if (lParams == null)
return "Param list was null?";