mass replaced all methods to pascal case

This commit is contained in:
Tahir Akhlaq 2016-06-14 21:29:10 +01:00
parent ed0a0a58f7
commit 24f55139dd
179 changed files with 1585 additions and 1585 deletions

View file

@ -55,30 +55,30 @@ namespace FFXIVClassic_Map_Server.Actors
charaWork.statusShownTime[i] = 0xFFFFFFFF;
}
public SubPacket createAppearancePacket(uint playerActorId)
public SubPacket CreateAppearancePacket(uint playerActorId)
{
SetActorAppearancePacket setappearance = new SetActorAppearancePacket(modelId, appearanceIds);
return setappearance.buildPacket(actorId, playerActorId);
return setappearance.BuildPacket(actorId, playerActorId);
}
public SubPacket createInitStatusPacket(uint playerActorId)
public SubPacket CreateInitStatusPacket(uint playerActorId)
{
return (SetActorStatusAllPacket.buildPacket(actorId, playerActorId, charaWork.status));
return (SetActorStatusAllPacket.BuildPacket(actorId, playerActorId, charaWork.status));
}
public SubPacket createSetActorIconPacket(uint playerActorId)
public SubPacket CreateSetActorIconPacket(uint playerActorId)
{
return SetActorIconPacket.buildPacket(actorId, playerActorId, currentActorIcon);
return SetActorIconPacket.BuildPacket(actorId, playerActorId, currentActorIcon);
}
public SubPacket createIdleAnimationPacket(uint playerActorId)
public SubPacket CreateIdleAnimationPacket(uint playerActorId)
{
return SetActorIdleAnimationPacket.buildPacket(actorId, playerActorId, animationId);
return SetActorIdleAnimationPacket.BuildPacket(actorId, playerActorId, animationId);
}
public void setQuestGraphic(Player player, int graphicNum)
public void SetQuestGraphic(Player player, int graphicNum)
{
player.queuePacket(SetActorQuestGraphicPacket.buildPacket(player.actorId, actorId, graphicNum));
player.QueuePacket(SetActorQuestGraphicPacket.BuildPacket(player.actorId, actorId, graphicNum));
}
}