From 24c46c0480d1e39640499c51d00d0965ee509ea6 Mon Sep 17 00:00:00 2001 From: Filip Maj Date: Sun, 9 Jul 2017 12:58:22 -0400 Subject: [PATCH] Fixed issue where any actor < -1000 Z position would appear anyways. --- FFXIVClassic Map Server/actors/area/Area.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/FFXIVClassic Map Server/actors/area/Area.cs b/FFXIVClassic Map Server/actors/area/Area.cs index a9fb2976..28691b42 100644 --- a/FFXIVClassic Map Server/actors/area/Area.cs +++ b/FFXIVClassic Map Server/actors/area/Area.cs @@ -30,7 +30,7 @@ namespace FFXIVClassic_Map_Server.Actors protected string classPath; public int boundingGridSize = 50; - public int minX = -1000, minY = -1000, maxX = 1000, maxY = 1000; + public int minX = -5000, minY = -5000, maxX = 5000, maxY = 5000; protected int numXBlocks, numYBlocks; protected int halfWidth, halfHeight;