Added warp to public and private areas shortcut. Fixed counter printout bug. Fixed some commands. Fixed handling of the chocobo lender at the ferry docks.

This commit is contained in:
Filip Maj 2022-02-13 18:48:22 -05:00
parent 9f077190a3
commit 214d730a58
13 changed files with 208 additions and 124 deletions

View file

@ -14,7 +14,7 @@ function onTrigger(player)
local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
local sender = "[Info] ";
local targetActor = GetWorldManager():GetActorInWorld(player.currentTarget) or nil;
local targetActor = player.CurrentArea.FindActorInArea(player.currentTarget) or nil;
if not targetActor then
player:SendMessage(messageID, sender, "No target selected");
@ -24,6 +24,6 @@ function onTrigger(player)
player:SendMessage(messageID, sender, string.format("Position (XYZ-O): %.3f, %.3f, %.3f - %.3f", targetActor.positionX, targetActor.positionY, targetActor.positionZ, targetActor.rotation));
player:SendMessage(messageID, sender, string.format("Actor ID: 0x%X", targetActor.Id));
player:SendMessage(messageID, sender, string.format("Class Name: %s", targetActor.className));
player:SendMessage(messageID, sender, string.format("Class ID: %d", targetActor:GetActorClassId()));
player:SendMessage(messageID, sender, string.format("Class Name: %s", targetActor.className));
end