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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-08 13:34:38 +02:00
Implemented a intra-zone teleport. Trigger Name is now sent to to the "eventStart" lua callback. Lua scripts can now access world manager.
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parent
08fd862939
commit
2048d8d188
11 changed files with 92 additions and 31 deletions
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@ -178,7 +178,7 @@ namespace FFXIVClassic_Lobby_Server
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case 0x0002:
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client.queuePacket(SendMessagePacket.buildPacket(player.actorID, player.actorID, SendMessagePacket.MESSAGE_TYPE_GENERAL_INFO, "", "-------- Login Message --------\nWelcome to the 1.0 Dev Server"), true, false);
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mServer.GetWorldManager().DoLogin(player.getActor());
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Server.GetWorldManager().DoLogin(player.getActor());
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break;
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@ -239,23 +239,23 @@ namespace FFXIVClassic_Lobby_Server
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}
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*/
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player.getActor().eventCurrentOwner = eventStart.scriptOwnerActorID;
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player.getActor().eventCurrentStarter = eventStart.eventStarter;
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player.getActor().eventCurrentStarter = eventStart.triggerName;
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//Is it a static actor? If not look in the player's instance
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Actor ownerActor = Server.getStaticActors(player.getActor().eventCurrentOwner);
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if (ownerActor == null)
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{
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ownerActor = mServer.GetWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
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ownerActor = Server.GetWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
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if (ownerActor == null)
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{
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Log.debug(String.Format("\n===Event START===\nCould not find actor 0x{0:X} for event started by caller: 0x{1:X}\nEvent Starter: {2}\nParams: {3}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.eventStarter, LuaUtils.dumpParams(eventStart.luaParams)));
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Log.debug(String.Format("\n===Event START===\nCould not find actor 0x{0:X} for event started by caller: 0x{1:X}\nEvent Starter: {2}\nParams: {3}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
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break;
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}
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}
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LuaEngine.doActorOnEventStarted(player.getActor(), ownerActor, eventStart);
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Log.debug(String.Format("\n===Event START===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nEvent Starter: {4}\nParams: {5}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.val1, eventStart.val2, eventStart.eventStarter, LuaUtils.dumpParams(eventStart.luaParams)));
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Log.debug(String.Format("\n===Event START===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nEvent Starter: {4}\nParams: {5}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.val1, eventStart.val2, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
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break;
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//Event Result
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case 0x012E:
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@ -267,7 +267,7 @@ namespace FFXIVClassic_Lobby_Server
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Actor updateOwnerActor = Server.getStaticActors(player.getActor().eventCurrentOwner);
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if (updateOwnerActor == null)
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{
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updateOwnerActor = mServer.GetWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
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updateOwnerActor = Server.GetWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
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if (updateOwnerActor == null)
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break;
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}
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