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Finished code to send character skill (class) info. Added parameterdata request packet that requests this info.
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7 changed files with 197 additions and 6 deletions
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.receive
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{
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class ParameterDataRequestPacket
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{
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public const ushort OPCODE = 0x012F;
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public const uint PACKET_SIZE = 0x48;
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public bool invalidPacket = false;
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public uint actorID;
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public string paramName;
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public ParameterDataRequestPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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actorID = binReader.ReadUInt32();
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List<byte> strList = new List<byte>();
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byte curByte;
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while ((curByte = binReader.ReadByte()) != 0 && strList.Count<=0x20)
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{
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strList.Add(curByte);
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}
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paramName = Encoding.ASCII.GetString(strList.ToArray());
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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