mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 22:44:36 +02:00
Cleaned up the emotes code.
This commit is contained in:
parent
0e8de966a9
commit
1d9f57a385
3 changed files with 14 additions and 11 deletions
|
@ -14,16 +14,18 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
|
|||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
if (targettedActorId == 0xC0000000)
|
||||
if (targettedActorId == 0)
|
||||
{
|
||||
targettedActorId = sourceActorId;
|
||||
if (descriptionId != 10105)
|
||||
descriptionId++;
|
||||
}
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
uint realAnimID = 0x5000000 | (animationId << 12);
|
||||
if (descriptionId != 10105 && targettedActorId == sourceActorId)
|
||||
descriptionId++;
|
||||
uint realAnimID = 0x5000000 | (animationId << 12);
|
||||
binWriter.Write((UInt32)realAnimID);
|
||||
binWriter.Write((UInt32)targettedActorId);
|
||||
binWriter.Write((UInt32)descriptionId);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue