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Cleaned up the emotes code.
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0e8de966a9
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3 changed files with 14 additions and 11 deletions
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@ -771,9 +771,9 @@ namespace FFXIVClassic_Map_Server.Actors
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return mountState;
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}
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public void DoEmote(uint animId, uint descId)
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public void DoEmote(uint targettedActor, uint animId, uint descId)
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{
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BroadcastPacket(ActorDoEmotePacket.BuildPacket(actorId, actorId, currentTarget, animId, descId), true);
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BroadcastPacket(ActorDoEmotePacket.BuildPacket(actorId, actorId, targettedActor, animId, descId), true);
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}
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public void SendGameMessage(Actor sourceActor, Actor textIdOwner, ushort textId, byte log, params object[] msgParams)
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