Cleaned up LogFile and ByteArrayToHex utils.

This commit is contained in:
deviltti 2016-06-10 19:58:01 -04:00
parent 8b93abe86e
commit 1c712c7533
31 changed files with 409 additions and 405 deletions

View file

@ -141,14 +141,14 @@ namespace FFXIVClassic_Map_Server.packets
{
#if DEBUG
Console.BackgroundColor = ConsoleColor.DarkRed;
Log.debug(String.Format("Size: 0x{0:X}", header.subpacketSize));
Log.Debug(String.Format("Size: 0x{0:X}", header.subpacketSize));
if (header.type == 0x03)
Log.debug(String.Format("Opcode: 0x{0:X}", gameMessage.opcode));
Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes())));
Log.Debug(String.Format("Opcode: 0x{0:X}", gameMessage.opcode));
Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes())));
if (header.type == 0x03)
Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getGameMessageBytes())));
Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(getGameMessageBytes())));
Console.BackgroundColor = ConsoleColor.DarkMagenta;
Log.debug(String.Format("{0}", Utils.ByteArrayToHex(data)));
Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(data)));
Console.BackgroundColor = ConsoleColor.Black;
#endif
}