Cleaned up LogFile and ByteArrayToHex utils.

This commit is contained in:
deviltti 2016-06-10 19:58:01 -04:00
parent 8b93abe86e
commit 1c712c7533
31 changed files with 409 additions and 405 deletions

View file

@ -127,9 +127,9 @@ namespace FFXIVClassic_Map_Server
player.setConnection(packet.header.connectionType, client);
if (packet.header.connectionType == BasePacket.TYPE_ZONE)
Log.debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "zone", actorID, client.getAddress()));
Log.Debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "zone", actorID, client.getAddress()));
else if (packet.header.connectionType == BasePacket.TYPE_CHAT)
Log.debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "chat", actorID, client.getAddress()));
Log.Debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "chat", actorID, client.getAddress()));
//Create player actor
reply1.debugPrintPacket();
@ -180,7 +180,7 @@ namespace FFXIVClassic_Map_Server
//Chat Received
case 0x0003:
ChatMessagePacket chatMessage = new ChatMessagePacket(subpacket.data);
Log.info(String.Format("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType));
Log.Info(String.Format("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType));
subpacket.debugPrintSubPacket();
if (chatMessage.message.StartsWith("!"))
@ -238,7 +238,7 @@ namespace FFXIVClassic_Map_Server
player.errorMessage += eventStart.error;
if (eventStart.errorIndex == eventStart.errorNum - 1)
Log.error("\n"+player.errorMessage);
Log.Error("\n"+player.errorMessage);
break;
@ -268,7 +268,7 @@ namespace FFXIVClassic_Map_Server
ownerActor = player.getActor().currentDirector;
else
{
Log.debug(String.Format("\n===Event START===\nCould not find actor 0x{0:X} for event started by caller: 0x{1:X}\nEvent Starter: {2}\nParams: {3}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
Log.Debug(String.Format("\n===Event START===\nCould not find actor 0x{0:X} for event started by caller: 0x{1:X}\nEvent Starter: {2}\nParams: {3}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
break;
}
}
@ -276,7 +276,7 @@ namespace FFXIVClassic_Map_Server
LuaEngine.doActorOnEventStarted(player.getActor(), ownerActor, eventStart);
Log.debug(String.Format("\n===Event START===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nEvent Starter: {4}\nParams: {5}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.val1, eventStart.val2, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
Log.Debug(String.Format("\n===Event START===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nEvent Starter: {4}\nParams: {5}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.val1, eventStart.val2, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
break;
//Unknown, happens at npc spawn and cutscene play????
case 0x00CE:
@ -285,7 +285,7 @@ namespace FFXIVClassic_Map_Server
case 0x012E:
subpacket.debugPrintSubPacket();
EventUpdatePacket eventUpdate = new EventUpdatePacket(subpacket.data);
Log.debug(String.Format("\n===Event UPDATE===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nStep: 0x{4:X}\nParams: {5}", eventUpdate.actorID, eventUpdate.scriptOwnerActorID, eventUpdate.val1, eventUpdate.val2, eventUpdate.step, LuaUtils.dumpParams(eventUpdate.luaParams)));
Log.Debug(String.Format("\n===Event UPDATE===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nStep: 0x{4:X}\nParams: {5}", eventUpdate.actorID, eventUpdate.scriptOwnerActorID, eventUpdate.val1, eventUpdate.val2, eventUpdate.step, LuaUtils.dumpParams(eventUpdate.luaParams)));
//Is it a static actor? If not look in the player's instance
Actor updateOwnerActor = Server.getStaticActors(player.getActor().currentEventOwner);
@ -398,7 +398,7 @@ namespace FFXIVClassic_Map_Server
//GM Ticket Sent
case 0x01D5:
GMSupportTicketPacket gmTicket = new GMSupportTicketPacket(subpacket.data);
Log.info("Got GM Ticket: \n" + gmTicket.ticketTitle + "\n" + gmTicket.ticketBody);
Log.Info("Got GM Ticket: \n" + gmTicket.ticketTitle + "\n" + gmTicket.ticketBody);
client.queuePacket(BasePacket.createPacket(GMTicketSentResponsePacket.buildPacket(player.actorID, true), true, false));
break;
//Request to end ticket
@ -406,7 +406,7 @@ namespace FFXIVClassic_Map_Server
client.queuePacket(BasePacket.createPacket(EndGMTicketPacket.buildPacket(player.actorID), true, false));
break;
default:
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
Log.Debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
subpacket.debugPrintSubPacket();
break;
}