Fixed a bunch of bugged scripts and cleaned up the quest flags.

This commit is contained in:
Filip Maj 2017-03-19 12:17:09 -04:00
parent 4f339709d5
commit 1bf25b2a2b
7 changed files with 16 additions and 15 deletions

View file

@ -5,10 +5,10 @@ function onSpawn(player, npc)
man0l0Quest = player:GetQuest("man0l0");
if (man0l0Quest ~= nil) then
if (man0l0Quest ~= nil) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then
npc:SetQuestGraphic(player, 0x2);
end
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then
npc:SetQuestGraphic(player, 0x2);
else
npc:SetQuestGraphic(player, 0x0);
end
end
end

View file

@ -10,8 +10,8 @@ function onSpawn(player, npc)
player:SetEventStatus(npc, "pushDefault", true, 0x2);
npc:SetQuestGraphic(player, 0x3);
else
player:SetEventStatus(npc, "pushDefault", true, 0x2);
npc:SetQuestGraphic(player, 0x3);
player:SetEventStatus(npc, "pushDefault", false, 0x2);
npc:SetQuestGraphic(player, 0x0);
end
end

View file

@ -9,7 +9,7 @@ function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2);
end
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == true) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT) == true) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
end
end
@ -24,10 +24,10 @@ function onEventStarted(player, npc, triggerName)
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then
--Is doing talk tutorial?
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT) == false) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT, true);
npc:SetQuestGraphic(player, 0x2);
man0l0Quest:SaveData();

View file

@ -7,6 +7,8 @@ function onSpawn(player, npc)
if (man0l0Quest ~= nil) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then
npc:SetQuestGraphic(player, 0x2);
else
npc:SetQuestGraphic(player, 0x0);
end
end
end

View file

@ -4,7 +4,7 @@ function onSpawn(player, npc)
man0l1Quest = player:GetQuest("Man0l1");
if (man0l1Quest ~= nil) then
npc:SetQuestGraphic(player, 0x3);
npc:SetQuestGraphic(player, 0x2);
end
end