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more work on commands
- moved script object to wrapper class to catch and log exceptions - added loggers for basepacket/subpacket (todo: colour and use them in NLog.config) - finished up most commands (todo: !property and !property2) - todo: create and use mysql wrapper class to log exceptions
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35 changed files with 780 additions and 958 deletions
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@ -7,17 +7,26 @@ properties = {
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}
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function onTrigger(player, argc, zone)
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if not zone or tonumber(zone) == 0 then
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printf("%s is not a valid zone!", zone);
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if not player and not zone or tonumber(zone) == 0 then
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printf("No valid zone specified!");
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return;
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end;
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local sender = "[reloadzones] ";
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zone = tonumber(zone);
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if player then
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local messageID = MSG_TYPE_SYSTEM_ERROR;
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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zone = zone or player:GetZoneID();
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player:SendMessage(messageID, "[reloadzones] ", string.format("Reloading zone: %u", zone));
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--[[ todo: get this working legit
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player:GetZone():Clear();
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player:GetZone():AddActorToZone(player);
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player:SendInstanceUpdate();
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]]
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end;
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GetWorldManager():ReloadZone(zone);
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printf("%s reloaded zone %u", sender, zone);
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end;
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