mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-08 21:44:35 +02:00
more work on commands
- moved script object to wrapper class to catch and log exceptions - added loggers for basepacket/subpacket (todo: colour and use them in NLog.config) - finished up most commands (todo: !property and !property2) - todo: create and use mysql wrapper class to log exceptions
This commit is contained in:
parent
57b9d5ab99
commit
1ad2b5d7d0
35 changed files with 780 additions and 958 deletions
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@ -12,6 +12,7 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Diagnostics;
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using FFXIVClassic_Map_Server.lua;
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namespace FFXIVClassic_Map_Server.lua
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{
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@ -37,12 +38,12 @@ namespace FFXIVClassic_Map_Server.lua
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luaPath = String.Format(FILEPATH_NPCS, target.zoneId, target.GetName());
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if (File.Exists(luaPath))
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{
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Script script = LoadScript(luaPath);
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LuaScript script = LoadScript(luaPath);
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if (script == null)
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return null;
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DynValue result = RunScript(script, script.Globals["init"], target);
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DynValue result = script.Call(script.Globals["init"], target);
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List<LuaParam> lparams = LuaUtils.CreateLuaParamList(result);
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return lparams;
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}
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@ -79,7 +80,7 @@ namespace FFXIVClassic_Map_Server.lua
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if (File.Exists(luaPath))
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{
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Script script = LoadScript(luaPath);
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LuaScript script = LoadScript(luaPath);
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if (script == null)
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return;
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@ -95,7 +96,7 @@ namespace FFXIVClassic_Map_Server.lua
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//Run Script
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if (!script.Globals.Get("onEventStarted").IsNil())
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RunScript(script, script.Globals["onEventStarted"], objects.ToArray());
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script.Call(script.Globals["onEventStarted"], objects.ToArray());
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}
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else
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{
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@ -110,14 +111,14 @@ namespace FFXIVClassic_Map_Server.lua
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if (File.Exists(luaPath))
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{
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Script script = LoadScript(luaPath);
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LuaScript script = LoadScript(luaPath);
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if (script == null)
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return;
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//Run Script
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if (!script.Globals.Get("onSpawn").IsNil())
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RunScript(script, script.Globals["onSpawn"], player, target);
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script.Call(script.Globals["onSpawn"], player, target);
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}
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else
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{
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@ -145,7 +146,7 @@ namespace FFXIVClassic_Map_Server.lua
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if (File.Exists(luaPath))
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{
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Script script = LoadScript(luaPath);
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LuaScript script = LoadScript(luaPath);
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if (script == null)
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return;
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@ -159,7 +160,7 @@ namespace FFXIVClassic_Map_Server.lua
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//Run Script
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if (!script.Globals.Get("onEventUpdate").IsNil())
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RunScript(script, script.Globals["onEventUpdate"], objects.ToArray());
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script.Call(script.Globals["onEventUpdate"], objects.ToArray());
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}
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else
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{
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@ -173,14 +174,14 @@ namespace FFXIVClassic_Map_Server.lua
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if (File.Exists(luaPath))
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{
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Script script = LoadScript(luaPath);
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LuaScript script = LoadScript(luaPath);
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if (script == null)
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return;
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//Run Script
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if (!script.Globals.Get("onZoneIn").IsNil())
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RunScript(script, script.Globals["onZoneIn"], player);
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script.Call(script.Globals["onZoneIn"], player);
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}
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}
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@ -188,14 +189,14 @@ namespace FFXIVClassic_Map_Server.lua
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{
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if (File.Exists(FILEPATH_PLAYER))
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{
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Script script = LoadScript(FILEPATH_PLAYER);
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LuaScript script = LoadScript(FILEPATH_PLAYER);
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if (script == null)
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return;
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//Run Script
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if (!script.Globals.Get("onBeginLogin").IsNil())
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RunScript(script, script.Globals["onBeginLogin"], player);
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script.Call(script.Globals["onBeginLogin"], player);
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}
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}
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@ -203,14 +204,14 @@ namespace FFXIVClassic_Map_Server.lua
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{
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if (File.Exists(FILEPATH_PLAYER))
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{
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Script script = LoadScript(FILEPATH_PLAYER);
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LuaScript script = LoadScript(FILEPATH_PLAYER);
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if (script == null)
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return;
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//Run Script
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if (!script.Globals.Get("onLogin").IsNil())
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RunScript(script, script.Globals["onLogin"], player);
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script.Call(script.Globals["onLogin"], player);
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}
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}
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@ -224,7 +225,7 @@ namespace FFXIVClassic_Map_Server.lua
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if (File.Exists(path))
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{
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// load global functions
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Script script = LoadGlobals();
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LuaScript script = LoadGlobals();
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// see if this script has any syntax errors
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try
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@ -275,7 +276,7 @@ namespace FFXIVClassic_Map_Server.lua
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}
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}
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}
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catch (Exception e) { Program.Log.Error("LuaEngine.RunGMCommand: " + e.Message); return; }
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catch (Exception e) { LuaScript.Log.Error("LuaEngine.RunGMCommand: " + e.Message); return; }
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}
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// if this isnt a console command, make sure player exists
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@ -295,7 +296,7 @@ namespace FFXIVClassic_Map_Server.lua
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}
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else if (help)
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{
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Program.Log.Info("[Commands] [{0}]: {1}", cmd, description);
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LuaScript.Log.Info("[Commands] [{0}]: {1}", cmd, description);
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return;
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}
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@ -323,7 +324,7 @@ namespace FFXIVClassic_Map_Server.lua
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LuaParam.Add(param[i + 1]);
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continue;
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default:
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Program.Log.Info("LuaEngine.RunGMCommand: {0} unknown parameter {1}.", path, parameters[i]);
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LuaScript.Log.Info("LuaEngine.RunGMCommand: {0} unknown parameter {1}.", path, parameters[i]);
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LuaParam.Add(param[i + 1]);
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continue;
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}
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@ -341,18 +342,18 @@ namespace FFXIVClassic_Map_Server.lua
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LuaParam.Insert(1, i);
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// run the script
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RunScript(script, script.Globals["onTrigger"], LuaParam.ToArray());
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script.Call(script.Globals["onTrigger"], LuaParam.ToArray());
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return;
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}
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}
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Program.Log.Error("LuaEngine.RunGMCommand: Unable to find script {0}", path);
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LuaScript.Log.Error("LuaEngine.RunGMCommand: Unable to find script {0}", path);
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return;
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}
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#endregion
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public static Script LoadScript(string filename)
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public static LuaScript LoadScript(string filename)
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{
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Script script = LoadGlobals();
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LuaScript script = LoadGlobals();
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try
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{
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@ -366,9 +367,9 @@ namespace FFXIVClassic_Map_Server.lua
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return script;
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}
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public static Script LoadGlobals(Script script = null)
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public static LuaScript LoadGlobals(LuaScript script = null)
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{
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script = script ?? new Script();
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script = script ?? new LuaScript();
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// register and load all global functions here
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((FileSystemScriptLoader)script.Options.ScriptLoader).ModulePaths = FileSystemScriptLoader.UnpackStringPaths("./scripts/?;./scripts/?.lua");
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@ -396,14 +397,14 @@ namespace FFXIVClassic_Map_Server.lua
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if (File.Exists(luaPath))
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{
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Script script = LoadScript(luaPath);
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LuaScript script = LoadScript(luaPath);
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if (script == null)
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return;
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//Run Script
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if (!script.Globals.Get("onTalked").IsNil())
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RunScript(script, script.Globals["onTalked"], player, npc);
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script.Call(script.Globals["onTalked"], player, npc);
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}
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else
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{
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@ -417,161 +418,19 @@ namespace FFXIVClassic_Map_Server.lua
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if (File.Exists(luaPath))
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{
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Script script = LoadScript(luaPath);
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LuaScript script = LoadScript(luaPath);
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if (script == null)
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return;
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//Run Script
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if (!script.Globals.Get("onCommand").IsNil())
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RunScript(script, script.Globals["onCommand"], player, command);
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script.Call(script.Globals["onCommand"], player, command);
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}
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else
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{
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SendError(player, String.Format("ERROR: Could not find script for director {0}.", director.GetName()));
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}
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}
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#region RunScript
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//
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// Summary:
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// Calls the specified function.
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//
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// Parameters:
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// function:
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// The Lua/MoonSharp function to be called
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//
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// Returns:
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// The return value(s) of the function call.
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//
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// Exceptions:
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// T:System.ArgumentException:
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// Thrown if function is not of DataType.Function
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public static DynValue RunScript(Script script, DynValue function)
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{
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DynValue res = null;
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try
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{
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res = script.Call(function);
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}
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catch (InterpreterException e)
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{
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Program.Log.Error(e.DecoratedMessage);
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}
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return res;
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}
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//
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// Summary:
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// Calls the specified function.
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//
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// Parameters:
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// function:
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// The Lua/MoonSharp function to be called
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//
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// Exceptions:
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// T:System.ArgumentException:
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// Thrown if function is not of DataType.Function
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public static DynValue RunScript(Script script, object function)
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{
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DynValue res = null;
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try
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{
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res = script.Call(function);
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}
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catch (InterpreterException e)
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{
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Program.Log.Error(e.DecoratedMessage);
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}
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return res;
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}
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//
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// Summary:
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// Calls the specified function.
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//
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// Parameters:
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// function:
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// The Lua/MoonSharp function to be called
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//
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// args:
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// The arguments to pass to the function.
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//
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// Exceptions:
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// T:System.ArgumentException:
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// Thrown if function is not of DataType.Function
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public static DynValue RunScript(Script script, object function, params object[] args)
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{
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DynValue res = null;
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try
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{
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res = script.Call(function, args);
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}
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catch (InterpreterException e)
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{
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Program.Log.Error(e.DecoratedMessage);
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}
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return res;
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}
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//
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// Summary:
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// Calls the specified function.
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//
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// Parameters:
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// function:
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// The Lua/MoonSharp function to be called
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//
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// args:
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// The arguments to pass to the function.
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//
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// Returns:
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// The return value(s) of the function call.
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//
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// Exceptions:
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// T:System.ArgumentException:
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// Thrown if function is not of DataType.Function
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public static DynValue RunScript(Script script, DynValue function, params DynValue[] args)
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{
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DynValue res = null;
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try
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{
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res = script.Call(function, args);
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}
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catch (InterpreterException e)
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{
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Program.Log.Error(e.DecoratedMessage);
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}
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return res;
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}
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//
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// Summary:
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// Calls the specified function.
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//
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// Parameters:
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// function:
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// The Lua/MoonSharp function to be called
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//
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// args:
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// The arguments to pass to the function.
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//
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// Returns:
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// The return value(s) of the function call.
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//
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// Exceptions:
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// T:System.ArgumentException:
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// Thrown if function is not of DataType.Function
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public static DynValue RunScript(Script script, DynValue function, params object[] args)
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{
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DynValue res = null;
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try
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{
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res = script.Call(function, args);
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}
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catch (InterpreterException e)
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{
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Program.Log.Error(e.DecoratedMessage);
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}
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return res;
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}
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#endregion
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}
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}
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}
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