mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-08-04 16:51:31 +02:00
Had a bug where actor id was set to the wrong packet. Will have to also look at this target thing later.
This commit is contained in:
parent
25cd75d40c
commit
186d5b5cc5
2 changed files with 4 additions and 4 deletions
|
@ -105,9 +105,9 @@ namespace FFXIVClassic_Map_Server.actors.director
|
|||
{
|
||||
foreach (Player p in GetPlayerMembers())
|
||||
{
|
||||
GetSpawnPackets(actorId).DebugPrintPacket();
|
||||
p.QueuePacket(GetSpawnPackets(actorId));
|
||||
p.QueuePacket(GetInitPackets(actorId));
|
||||
GetSpawnPackets(p.actorId).DebugPrintPacket();
|
||||
p.QueuePacket(GetSpawnPackets(p.actorId));
|
||||
p.QueuePacket(GetInitPackets(p.actorId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue