Finished quest state system idea

This commit is contained in:
Filip Maj 2022-02-16 15:32:54 -05:00
parent aae051d73f
commit 1523ae200b
21 changed files with 720 additions and 373 deletions

View file

@ -41,8 +41,6 @@ FLAG_TALKED_LEFWYNE = 4;
-- Quest Counters
COUNTER_TALKED = 0;
--offerQuestResult = callClientFunction(player, "delegateEvent", player, quest, "processEventOffersStart");
function onStart(player, quest)
quest:StartSequence(SEQ_000);
end
@ -50,25 +48,39 @@ end
function onFinish(player, quest)
end
function onSequence(player, quest, sequence)
function onStateChange(player, quest, sequence)
if (sequence == 65536) then
quest:SetENpc(KINNISON, QFLAG_PLATE);
end
if (sequence == SEQ_000) then
quest:AddENpc(KINNISON);
quest:AddENpc(SYBELL, (not quest:GetFlag(FLAG_TALKED_SYBELL) and QFLAG_PLATE or QFLAG_NONE));
quest:AddENpc(KHUMA_MOSHROCA, (not quest:GetFlag(FLAG_TALKED_KHUMA_MOSHROCA) and QFLAG_PLATE or QFLAG_NONE));
quest:AddENpc(NELLAURE, (not quest:GetFlag(FLAG_TALKED_NELLAURE) and QFLAG_PLATE or QFLAG_NONE));
quest:AddENpc(MESTONNAUX, (not quest:GetFlag(FLAG_TALKED_MESTONNAUX) and QFLAG_PLATE or QFLAG_NONE));
quest:AddENpc(LEFWYNE, (not quest:GetFlag(FLAG_TALKED_LEFWYNE) and QFLAG_PLATE or QFLAG_NONE));
quest:SetENpc(KINNISON);
quest:SetENpc(SYBELL, (not quest:GetFlag(FLAG_TALKED_SYBELL) and QFLAG_PLATE or QFLAG_NONE));
quest:SetENpc(KHUMA_MOSHROCA, (not quest:GetFlag(FLAG_TALKED_KHUMA_MOSHROCA) and QFLAG_PLATE or QFLAG_NONE));
quest:SetENpc(NELLAURE, (not quest:GetFlag(FLAG_TALKED_NELLAURE) and QFLAG_PLATE or QFLAG_NONE));
quest:SetENpc(MESTONNAUX, (not quest:GetFlag(FLAG_TALKED_MESTONNAUX) and QFLAG_PLATE or QFLAG_NONE));
quest:SetENpc(LEFWYNE, (not quest:GetFlag(FLAG_TALKED_LEFWYNE) and QFLAG_PLATE or QFLAG_NONE));
elseif (sequence == SEQ_001) then
quest:AddENpc(KINNISON, QFLAG_PLATE);
quest:SetENpc(KINNISON, QFLAG_PLATE);
end
end
function onTalk(player, quest, npc, eventName)
local npcClassId = npc.GetActorClassId();
local seq = quest:GetSequence();
local incCounter = false;
-- Offer the quest
if (npcClassId == KINNISON and not player:HasQuest(quest)) then
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventOffersStart");
if (questAccepted) then
player:AddQuest(quest);
end
player:EndEvent();
return;
end
-- Quest Progress
if (seq == SEQ_000) then
if (npcClassId == KINNISON) then
callClientFunction(player, "delegateEvent", player, quest, "processEventOffersAfter");