shitty line ending conflicts
# Conflicts:
#	FFXIVClassic Map Server/lua/LuaEngine.cs
This commit is contained in:
Tahir Akhlaq 2017-07-12 18:48:44 +01:00
commit 13af16ec0e
7 changed files with 374 additions and 98 deletions

View file

@ -0,0 +1,14 @@
require ("global")
--player: Player that called this command
--equipAbilityWidget: Widget that calls this command
--triggername: Event Starter ?
--slot: Which slot the ability will go into
--ability: Ability being equipped
function onEventStarted(player, equipAbilityWidget, triggername, slot, ability, unkown, arg1, arg2, arg3, arg4, arg5, arg6)
if ability then
player:EquipAbility(slot, ability, 1);
end
player:endEvent();
end

View file

@ -1,7 +1,6 @@
local initClassItems, initRaceItems;
function onBeginLogin(player)
function onBeginLogin(player)
--New character, set the initial quest
if (player:GetPlayTime(false) == 0) then
initialTown = player:GetInitialTown();
@ -60,7 +59,6 @@ function onBeginLogin(player)
player:GetQuest(110009):ClearQuestData();
player:GetQuest(110009):ClearQuestFlags();
end
end
function onLogin(player)