abilities now use correct animation id (<3 azia)

- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
This commit is contained in:
Tahir Akhlaq 2017-08-25 03:52:43 +01:00
parent 88abd59ec3
commit 11bbb023d9
25 changed files with 426 additions and 235 deletions

View file

@ -42,16 +42,14 @@ namespace FFXIVClassic_Map_Server.actors.chara
ResistWater = 31, // <3 u jorge
AttackRange = 32,
Speed = 33,
AttackDelay = 34,
/* fuck off
CRAFT_PROCESSING = 30,
CRAFT_MAGIC_PROCESSING = 31,
CRAFT_PROCESS_CONTROL = 32,
CraftProcessing = 35,
CraftMagicProcessing = 36,
CraftProcessControl = 37,
HARVEST_POTENCY = 33,
HARVEST_LIMIT = 34,
HARVEST_RATE = 35,
*/
HarvestPotency = 38,
HarvestLimit = 39,
HarvestRate = 40
}
}