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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Added !set weather <weathertype>and populated weather table
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parent
2c18016a29
commit
11a371f32b
2 changed files with 82 additions and 27 deletions
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@ -146,7 +146,7 @@ namespace FFXIVClassic_Lobby_Server
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client.queuePacket(BasePacket.createPacket(SendMessagePacket.buildPacket(client.actorID, client.actorID, SendMessagePacket.MESSAGE_TYPE_GENERAL_INFO, "", String.Format("{0}\'s position: ZoneID: {1}, X: {2}, Y: {3}, Z: {4}, Rotation: {5}", p.customDisplayName, p.zoneId, p.positionX, p.positionY, p.positionZ, p.rotation)), true, false));
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}
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else
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{
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{
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foreach (KeyValuePair<uint, ConnectedPlayer> entry in mConnectedPlayerList)
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{
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Player p = entry.Value.getActor();
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@ -454,6 +454,38 @@ namespace FFXIVClassic_Lobby_Server
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return; // catch any invalid warps here
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}
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private void doWeather(ConnectedPlayer client, string weatherID)
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{
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long weather = Convert.ToInt64(weatherID);
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if (client != null)
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{
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client.queuePacket(BasePacket.createPacket(SetWeatherPacket.buildPacket(client.actorID, weather), true, false));
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}
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/*
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* WIP: Change weather serverside, currently only clientside
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*
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uint currentZoneID;
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if (client != null)
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{
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currentZoneID = client.getActor().zoneId;
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foreach (KeyValuePair<uint, ConnectedPlayer> entry in mConnectedPlayerList)
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{
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// Change the weather for everyone in the same zone
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if (currentZoneID == entry.Value.getActor().zoneId)
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{
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BasePacket weatherPacket = BasePacket.createPacket(SetWeatherPacket.buildPacket(entry.Value.actorID, weather), true, false);
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entry.Value.queuePacket(weatherPacket);
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}
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}
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}
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*/
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}
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/// <summary>
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/// We only use the default options for SendMessagePacket.
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/// May as well make it less unwieldly to view
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@ -521,13 +553,33 @@ namespace FFXIVClassic_Lobby_Server
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sendMessage(client, Resources.CPsendpacket);
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else if (split[1].Equals("setgraphic"))
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sendMessage(client, Resources.CPsetgraphic);
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*/
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}
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*/
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}
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return true;
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}
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}
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#endregion
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#region !dev
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else if (split[0].Equals("test"))
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{
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#region !test weather
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if (split[1].Equals("weather"))
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{
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try
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{
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doWeather(client, split[2]);
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return true;
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}
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catch (Exception e)
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{
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Log.error("Could not change weather: " + e);
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}
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}
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#endregion
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}
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#endregion
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#region !mypos
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else if (split[0].Equals("mypos"))
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{
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