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Linkshell inviting completed.
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parent
8a0ebe7ec4
commit
108d8be013
22 changed files with 377 additions and 43 deletions
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@ -285,8 +285,10 @@
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<Compile Include="packets\WorldPackets\Receive\SessionBeginPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\CreateLinkshellPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\DeleteLinkshellPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\LinkshellInviteCancelPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\ModifyLinkshellPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\GroupInviteResultPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\LinkshellInvitePacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\PartyInvitePacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\PartyLeavePacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\PartyModifyPacket.cs" />
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@ -678,14 +678,21 @@ namespace FFXIVClassic_Map_Server
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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public bool RequestWorldLinkshellRankChange(Player player, string lsname, string memberName, byte newRank)
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public void RequestWorldLinkshellRankChange(Player player, string lsname, string memberName, byte newRank)
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{
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return false;
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}
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public bool RequestWorldLinkshellAddMember(Player player, string lsname, string memberName)
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public void RequestWorldLinkshellInviteMember(Player player, string lsname, uint invitedActorId)
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{
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return false;
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SubPacket packet = LinkshellInvitePacket.BuildPacket(player.playerSession, invitedActorId, lsname);
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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public void RequestWorldLinkshellCancelInvite(Player player)
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{
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SubPacket packet = LinkshellInviteCancelPacket.BuildPacket(player.playerSession);
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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public bool RequestWorldLinkshellRemoveMember(Player player, bool wasKicked, string lsname, string memberName)
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@ -363,6 +363,7 @@ namespace FFXIVClassic_Map_Server.lua
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((FileSystemScriptLoader)script.Options.ScriptLoader).ModulePaths = FileSystemScriptLoader.UnpackStringPaths("./scripts/?;./scripts/?.lua");
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script.Globals["GetWorldManager"] = (Func<WorldManager>)Server.GetWorldManager;
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script.Globals["GetStaticActor"] = (Func<string, Actor>)Server.GetStaticActors;
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script.Globals["GetStaticActorById"] = (Func<uint, Actor>)Server.GetStaticActors;
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script.Globals["GetWorldMaster"] = (Func<Actor>)Server.GetWorldManager().GetActor;
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script.Globals["GetItemGamedata"] = (Func<uint, Item>)Server.GetItemGamedata;
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@ -0,0 +1,23 @@
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.dataobjects;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
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{
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class LinkshellInviteCancelPacket
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{
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public const ushort OPCODE = 0x1030;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(Session session)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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return new SubPacket(true, OPCODE, session.id, session.id, data);
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}
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}
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}
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@ -0,0 +1,31 @@
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.dataobjects;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
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{
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class LinkshellInvitePacket
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{
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public const ushort OPCODE = 0x1029;
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public const uint PACKET_SIZE = 0x48;
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public static SubPacket BuildPacket(Session session, uint actorId, string linkshellName)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt32)actorId);
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binWriter.Write(Encoding.ASCII.GetBytes(linkshellName), 0, Encoding.ASCII.GetByteCount(linkshellName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(linkshellName));
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}
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}
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return new SubPacket(true, OPCODE, session.id, session.id, data);
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}
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}
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}
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@ -329,6 +329,11 @@ namespace FFXIVClassic_Map_Server.packets.send
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{
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case 0:
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case 1:
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total += 5;
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break;
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case 2:
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total += 20;
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break;
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case 6:
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total += 5;
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break;
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@ -23,10 +23,10 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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{
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binWriter.Write((UInt32)playerActorId);
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binWriter.Write((UInt32)targetActorId);
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binWriter.Write((Byte)0x5);
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binWriter.Write((Byte)0x87);
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binWriter.Write((Byte)0xDC);
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binWriter.Write((Byte)0x75);
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int test = 0;
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binWriter.Write((UInt32)test);
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binWriter.Write((UInt32)0x30400000);
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binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(conditionName));
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