mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-26 04:18:22 +02:00
Cleaned up some warnings.
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parent
1e4a1cf263
commit
10017b7e8c
27 changed files with 68 additions and 98 deletions
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@ -110,7 +110,7 @@ namespace FFXIVClassic_Map_Server.Actors
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}
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}
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}
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public virtual void ResetMoveSpeeds()
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{
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this.moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
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@ -121,12 +121,12 @@ namespace FFXIVClassic_Map_Server.Actors
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this.moveState = this.oldMoveState;
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this.updateFlags |= ActorUpdateFlags.Speed;
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}
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public SubPacket CreateAddActorPacket(byte val)
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public SubPacket CreateAddActorPacket(byte val)
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{
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return AddActorPacket.BuildPacket(actorId, val);
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}
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public SubPacket CreateNamePacket()
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{
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return SetActorNamePacket.BuildPacket(actorId, customDisplayName != null ? 0 : displayNameId, displayNameId == 0xFFFFFFFF | displayNameId == 0x0 | customDisplayName != null ? customDisplayName : "");
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@ -284,7 +284,7 @@ namespace FFXIVClassic_Map_Server.Actors
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public SubPacket CreateIsZoneingPacket()
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{
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return SetActorIsZoningPacket.BuildPacket(actorId, false);
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return SetActorIsZoningPacket.BuildPacket(actorId, false);
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}
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public virtual SubPacket CreateScriptBindPacket(Player player)
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@ -292,13 +292,13 @@ namespace FFXIVClassic_Map_Server.Actors
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return ActorInstantiatePacket.BuildPacket(actorId, actorName, className, classParams);
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}
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public virtual SubPacket CreateScriptBindPacket()
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public virtual SubPacket CreateScriptBindPacket()
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{
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return ActorInstantiatePacket.BuildPacket(actorId, actorName, className, classParams);
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}
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public virtual List<SubPacket> GetSpawnPackets(Player player, ushort spawnType)
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{
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{
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List<SubPacket> subpackets = new List<SubPacket>();
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subpackets.Add(CreateAddActorPacket(8));
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subpackets.AddRange(GetEventConditionPackets());
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@ -509,7 +509,7 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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className = className.Substring(0, 20 - zoneName.Length);
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}
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catch (ArgumentOutOfRangeException e)
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catch (ArgumentOutOfRangeException)
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{ }
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//Convert actor number to base 63
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@ -41,7 +41,7 @@ namespace FFXIVClassic_Map_Server.Actors
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byte byteOut = (Byte)(byteIn ^ 0x73);
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binWriter.Write((Byte)byteOut);
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}
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catch (EndOfStreamException e) { break; }
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catch (EndOfStreamException) { break; }
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}
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binReader.Close();
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@ -88,7 +88,7 @@ namespace FFXIVClassic_Map_Server.Actors
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}
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}
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}
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catch(FileNotFoundException e)
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catch(FileNotFoundException)
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{ Program.Log.Error("Could not find staticactors file."); return false; }
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Program.Log.Info("Loaded {0} static actors.", mStaticActors.Count());
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@ -2,20 +2,13 @@
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.actors.area;
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using FFXIVClassic_Map_Server.actors.chara.npc;
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using FFXIVClassic_Map_Server.dataobjects;
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using FFXIVClassic_Map_Server.dataobjects.chara;
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using FFXIVClassic_Map_Server.lua;
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using FFXIVClassic_Map_Server.packets.send.actor;
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using MoonSharp.Interpreter;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClassic_Map_Server.packets.send;
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using FFXIVClassic_Map_Server.actors.group;
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using FFXIVClassic_Map_Server.actors.director;
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using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
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namespace FFXIVClassic_Map_Server.Actors
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{
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@ -388,35 +381,35 @@ namespace FFXIVClassic_Map_Server.Actors
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}
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}
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// todo: for zones override this to search contentareas (assuming flag is passed)
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// todo: for zones override this to search contentareas (assuming flag is passed)
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public virtual List<T> GetAllActors<T>() where T : Actor
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{
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lock (mActorList)
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{
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List<T> actorList = new List<T>(mActorList.Count);
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actorList.AddRange(mActorList.Values.OfType<T>());
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actorList.AddRange(mActorList.Values.OfType<T>());
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return actorList;
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}
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}
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public int GetActorCount()
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{
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lock (mActorList)
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{
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return mActorList.Count;
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}
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}
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}
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public virtual List<Actor> GetAllActors()
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{
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return GetAllActors<Actor>();
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}
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public virtual List<Player> GetPlayers()
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{
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return GetAllActors<Player>();
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}
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}
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public virtual List<BattleNpc> GetMonsters()
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{
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return GetAllActors<BattleNpc>();
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@ -425,8 +418,8 @@ namespace FFXIVClassic_Map_Server.Actors
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public virtual List<Ally> GetAllies()
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{
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return GetAllActors<Ally>();
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}
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}
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public void BroadcastPacketsAroundActor(Actor actor, List<SubPacket> packets)
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{
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foreach (SubPacket packet in packets)
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@ -669,13 +662,13 @@ namespace FFXIVClassic_Map_Server.Actors
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lock (mActorList)
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{
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foreach (Actor a in mActorList.Values.ToList())
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a.Update(tick);
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a.Update(tick);
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if ((tick - lastUpdateScript).TotalMilliseconds > 1500)
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{
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//LuaEngine.GetInstance().CallLuaFunctionForReturn(LuaEngine.GetScriptPath(this), "onUpdate", true, this, tick);
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lastUpdateScript = tick;
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}
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}
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}
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}
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@ -1,8 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.packets.send.actor;
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@ -1,33 +1,28 @@
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.actors.chara.player;
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using FFXIVClassic_Map_Server.actors.director;
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using FFXIVClassic_Map_Server.dataobjects;
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using FFXIVClassic_Map_Server.dataobjects.chara;
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using FFXIVClassic_Map_Server.lua;
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using FFXIVClassic_Map_Server.packets.send;
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using FFXIVClassic_Map_Server.packets.send.actor;
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using FFXIVClassic_Map_Server.packets.send.events;
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using FFXIVClassic_Map_Server.packets.send.actor.events;
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using FFXIVClassic_Map_Server.packets.send.actor.inventory;
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using FFXIVClassic_Map_Server.packets.send.events;
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using FFXIVClassic_Map_Server.packets.send.player;
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using FFXIVClassic_Map_Server.utils;
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using System;
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using System.Collections.Generic;
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using MoonSharp.Interpreter;
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using FFXIVClassic_Map_Server.packets.receive.events;
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using FFXIVClassic_Map_Server.packets.send.actor.inventory;
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using FFXIVClassic_Map_Server.actors.group;
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using FFXIVClassic_Map_Server.packets.send.group;
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using FFXIVClassic_Map_Server.dataobjects;
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using FFXIVClassic_Map_Server.dataobjects.chara;
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using FFXIVClassic_Map_Server.lua;
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using FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group;
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using FFXIVClassic_Map_Server.utils;
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using FFXIVClassic_Map_Server.actors.group;
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using FFXIVClassic_Map_Server.actors.chara.player;
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using FFXIVClassic_Map_Server.actors.director;
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using FFXIVClassic_Map_Server.actors.chara.npc;
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using FFXIVClassic_Map_Server.actors.chara.ai;
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using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
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using FFXIVClassic_Map_Server.packets.send.actor.battle;
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using FFXIVClassic_Map_Server.actors.chara.ai.utils;
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using FFXIVClassic_Map_Server.actors.chara.ai.state;
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using FFXIVClassic_Map_Server.actors.chara.npc;
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using FFXIVClassic_Map_Server.actors.chara;
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using FFXIVClassic_Map_Server.packets.send;
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using FFXIVClassic_Map_Server.packets.send.actor;
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using FFXIVClassic_Map_Server.packets.send.events;
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using FFXIVClassic_Map_Server.packets.send.actor.inventory;
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using FFXIVClassic_Map_Server.packets.send.player;
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using FFXIVClassic_Map_Server.packets.send.actor.battle;
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using FFXIVClassic_Map_Server.packets.receive.events;
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namespace FFXIVClassic_Map_Server.Actors
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{
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@ -241,7 +241,7 @@ namespace FFXIVClassic_Map_Server.actors.director
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{
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className = className.Substring(0, 20 - zoneName.Length);
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}
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catch (ArgumentOutOfRangeException e)
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catch (ArgumentOutOfRangeException)
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{ }
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//Convert actor number to base 63
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