mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-24 11:28:22 +02:00
Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).
This commit is contained in:
parent
7587a6e142
commit
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544 changed files with 54548 additions and 55498 deletions
217
World Server/World Server.csproj
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217
World Server/World Server.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3067889D-8A50-40D6-9CD5-23AA8EA96F26}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Meteor.World</RootNamespace>
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<AssemblyName>World Server</AssemblyName>
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<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFrameworkProfile />
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
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<HintPath>..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll</HintPath>
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<Private>True</Private>
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<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Actor\Group\Work\ContentWork.cs" />
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<Compile Include="Actor\Group\Work\GroupGlobalSave.cs" />
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<Compile Include="Actor\Group\Work\GroupGlobalTemp.cs" />
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<Compile Include="Actor\Group\Work\GroupMemberSave.cs" />
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<Compile Include="Actor\Group\Work\LinkshellWork.cs" />
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<Compile Include="Actor\Group\Work\PartyWork.cs" />
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<Compile Include="Actor\Group\Work\RelationWork.cs" />
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<Compile Include="Actor\Group\Work\RetainerWork.cs" />
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<Compile Include="ConfigConstants.cs" />
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<Compile Include="Database.cs" />
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<Compile Include="DataObjects\ClientConnection.cs" />
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<Compile Include="DataObjects\DBWorld.cs" />
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<Compile Include="DataObjects\Group\Group.cs" />
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<Compile Include="DataObjects\Group\Linkshell.cs" />
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<Compile Include="DataObjects\Group\LinkshellMember.cs" />
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<Compile Include="DataObjects\Group\Party.cs" />
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<Compile Include="DataObjects\Group\RetainerMeetingRelationGroup.cs" />
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<Compile Include="DataObjects\Group\Relation.cs" />
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<Compile Include="DataObjects\Group\RetainerGroup.cs" />
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<Compile Include="DataObjects\Group\RetainerGroupMember.cs" />
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<Compile Include="DataObjects\LuaParam.cs" />
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<Compile Include="DataObjects\LuaUtils.cs" />
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<Compile Include="DataObjects\ZoneServer.cs" />
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<Compile Include="DataObjects\Session.cs" />
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<Compile Include="LinkshellManager.cs" />
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<Compile Include="PacketProcessor.cs" />
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<Compile Include="Packets\Receive\HelloPacket.cs" />
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<Compile Include="Packets\Receive\Subpackets\PartyChatMessagePacket.cs" />
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<Compile Include="Packets\Receive\Subpackets\ChatMessagePacket.cs" />
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<Compile Include="Packets\Receive\Subpackets\GroupCreatedPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\GameMessagePacket.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\CreateNamedGroup.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\CreateNamedGroupMultiple.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\DeleteGroupPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\SetActiveLinkshellPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupHeaderPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMember.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersBeginPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersEndPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX08Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX16Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX32Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX64Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\SynchGroupWorkValuesPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\SendMessagePacket.cs" />
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<Compile Include="Packets\Send\_0x2Packet.cs" />
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<Compile Include="Packets\Send\_0x7Packet.cs" />
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<Compile Include="Packets\Send\_0x8PingPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\GroupInviteResultPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\LinkshellInviteCancelPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\LinkshellInvitePacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\LinkshellChangePacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\LinkshellRankChangePacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\LinkshellLeavePacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\PartyLeavePacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\PartyInvitePacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\PartyModifyPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\ModifyLinkshellPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\CreateRelationPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\CreateLinkshellPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\GetGroupPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\Group\DeleteLinkshellPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\SessionBeginConfirmPacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\WorldRequestZoneChangePacket.cs" />
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<Compile Include="Packets\WorldPackets\Receive\SessionEndConfirmPacket.cs" />
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<Compile Include="Packets\WorldPackets\Send\ErrorPacket.cs" />
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<Compile Include="Packets\WorldPackets\Send\Group\PartySyncPacket.cs" />
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<Compile Include="Packets\WorldPackets\Send\LinkshellResultPacket.cs" />
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<Compile Include="Packets\WorldPackets\Send\SessionBeginPacket.cs" />
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<Compile Include="Packets\WorldPackets\Send\SessionEndPacket.cs" />
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<Compile Include="PartyManager.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RelationGroupManager.cs" />
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<Compile Include="RetainerGroupManager.cs" />
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<Compile Include="Server.cs" />
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<Compile Include="WorldMaster.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<Content Include="NLog.config">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<None Include="NLog.xsd">
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<SubType>Designer</SubType>
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</None>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\FFXIVClassic Common Class Lib\Common Class Lib.csproj">
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<Project>{3a3d6626-c820-4c18-8c81-64811424f20e}</Project>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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<Install>false</Install>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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