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Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).
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544 changed files with 54548 additions and 55498 deletions
106
World Server/RelationGroupManager.cs
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World Server/RelationGroupManager.cs
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using System;
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using System.Collections.Generic;
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using Meteor.World.DataObjects.Group;
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namespace Meteor.World
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{
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class RelationGroupManager
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{
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private WorldManager mWorldManager;
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private Object mGroupLockReference;
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private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
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private Dictionary<ulong, Relation> mPartyRelationList = new Dictionary<ulong, Relation>();
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private Dictionary<ulong, Relation> mLinkshellRelationList = new Dictionary<ulong, Relation>();
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public RelationGroupManager(WorldManager worldManager, Object groupLock, Dictionary<ulong, Group> worldGroupList)
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{
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mWorldManager = worldManager;
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mGroupLockReference = groupLock;
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mCurrentWorldGroupsReference = worldGroupList;
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}
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public Relation CreatePartyRelationGroup(ulong topicGroupId, uint hostCharaId, uint otherCharaId)
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{
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lock (mGroupLockReference)
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{
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ulong groupIndex = mWorldManager.GetGroupIndex();
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Relation relation = new Relation(groupIndex, hostCharaId, otherCharaId, 10001, topicGroupId);
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mPartyRelationList.Add(groupIndex, relation);
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mCurrentWorldGroupsReference.Add(groupIndex, relation);
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mWorldManager.IncrementGroupIndex();
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return relation;
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}
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}
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public Relation CreateLinkshellRelationGroup(ulong topicGroupId, uint hostCharaId, uint otherCharaId)
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{
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lock (mGroupLockReference)
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{
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ulong groupIndex = mWorldManager.GetGroupIndex();
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Relation relation = new Relation(groupIndex, hostCharaId, otherCharaId, 10002, topicGroupId);
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mLinkshellRelationList.Add(groupIndex, relation);
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mCurrentWorldGroupsReference.Add(groupIndex, relation);
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mWorldManager.IncrementGroupIndex();
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return relation;
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}
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}
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public Relation GetPartyRelationGroup(uint charaId)
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{
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lock (mGroupLockReference)
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{
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foreach (Relation relation in mPartyRelationList.Values)
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{
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if (relation.GetHost() == charaId || relation.GetOther() == charaId)
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return relation;
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}
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return null;
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}
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}
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public Relation GetLinkshellRelationGroup(uint charaId)
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{
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lock (mGroupLockReference)
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{
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foreach (Relation relation in mLinkshellRelationList.Values)
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{
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if (relation.GetHost() == charaId || relation.GetOther() == charaId)
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return relation;
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}
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return null;
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}
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}
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public void DeleteRelationGroup(ulong groupId)
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{
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if (mPartyRelationList.ContainsKey(groupId))
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mPartyRelationList.Remove(groupId);
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if (mLinkshellRelationList.ContainsKey(groupId))
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mLinkshellRelationList.Remove(groupId);
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if (mCurrentWorldGroupsReference.ContainsKey(groupId))
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mCurrentWorldGroupsReference.Remove(groupId);
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}
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}
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}
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