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Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).
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544 changed files with 54548 additions and 55498 deletions
93
World Server/DataObjects/Group/Relation.cs
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93
World Server/DataObjects/Group/Relation.cs
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using System.Collections.Generic;
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using Meteor.Common;
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using Meteor.World.Actor.Group.Work;
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using Meteor.World.Packets.Send.Subpackets.Groups;
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namespace Meteor.World.DataObjects.Group
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{
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class Relation : Group
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{
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public RelationWork work = new RelationWork();
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private uint charaOther;
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private ulong topicGroup;
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public Relation(ulong groupIndex, uint host, uint other, uint command, ulong topicGroup) : base (groupIndex)
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{
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this.charaOther = other;
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work._globalTemp.host = ((ulong)host << 32) | (0xc17909);
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work._globalTemp.variableCommand = command;
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this.topicGroup = topicGroup;
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}
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public uint GetHost()
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{
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return (uint)(((ulong)work._globalTemp.host >> 32) & 0xFFFFFFFF);
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}
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public uint GetOther()
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{
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return charaOther;
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}
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public override int GetMemberCount()
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{
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return 2;
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}
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public override uint GetTypeId()
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{
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return Group.GroupInvitationRelationGroup;
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}
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public ulong GetTopicGroupIndex()
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{
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return topicGroup;
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}
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public override List<GroupMember> BuildMemberList(uint id)
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{
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List<GroupMember> groupMembers = new List<GroupMember>();
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uint hostId = (uint)((work._globalTemp.host >> 32) & 0xFFFFFFFF);
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groupMembers.Add(new GroupMember(hostId, -1, 0, false, Server.GetServer().GetSession(hostId) != null, Server.GetServer().GetNameForId(hostId)));
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groupMembers.Add(new GroupMember(charaOther, -1, 0, false, Server.GetServer().GetSession(charaOther) != null, Server.GetServer().GetNameForId(charaOther)));
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return groupMembers;
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}
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "work._globalTemp.host");
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groupWork.addProperty(this, "work._globalTemp.variableCommand");
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.sessionId);
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test.DebugPrintSubPacket();
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session.clientConnection.QueuePacket(test);
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}
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}
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}
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