Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).

This commit is contained in:
Filip Maj 2019-06-19 00:05:18 -04:00
parent 7587a6e142
commit 0f61c4c0e1
544 changed files with 54548 additions and 55498 deletions

View file

@ -0,0 +1,158 @@
/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System;
using System.Collections.Generic;
using Meteor.Common;
using Meteor.World.Packets.Send.Subpackets.Groups;
namespace Meteor.World.DataObjects.Group
{
class Group
{
public const uint PlayerPartyGroup = 10001;
public const uint CompanyGroup = 20002;
public const uint GroupInvitationRelationGroup = 50001;
public const uint TradeRelationGroup = 50002;
public const uint RetainerMeetingRelationGroup = 50003;
public const uint BazaarBuyItemRelationGroup = 50009;
public const uint RetainerGroup = 80001;
public readonly ulong groupIndex;
public Group(ulong groupIndex)
{
this.groupIndex = groupIndex;
}
public virtual int GetMemberCount()
{
return 0;
}
public virtual uint GetTypeId()
{
return 0;
}
public virtual string GetGroupName()
{
return "";
}
public virtual int GetGroupLocalizedName()
{
return -1;
}
public virtual List<GroupMember> BuildMemberList(uint id)
{
return new List<GroupMember>();
}
public void SendGroupPacketsAll(params uint[] sessionIds)
{
for (int i = 0; i < sessionIds.Length; i++)
{
Session session = Server.GetServer().GetSession(sessionIds[i]);
if (session != null)
SendGroupPackets(session);
}
}
public void SendGroupPacketsAll(List<uint> sessionIds)
{
for (int i = 0; i < sessionIds.Count; i++)
{
Session session = Server.GetServer().GetSession(sessionIds[i]);
if (session != null)
SendGroupPackets(session);
}
}
public void SendDeletePackets(params uint[] sessionIds)
{
for (int i = 0; i < sessionIds.Length; i++)
{
Session session = Server.GetServer().GetSession(sessionIds[i]);
if (session != null)
SendDeletePacket(session);
}
}
public void SendDeletePackets(List<uint> sessionIds)
{
for (int i = 0; i < sessionIds.Count; i++)
{
Session session = Server.GetServer().GetSession(sessionIds[i]);
if (session != null)
SendDeletePacket(session);
}
}
public void SendGroupPackets(Session session)
{
ulong time = Utils.MilisUnixTimeStampUTC();
List<GroupMember> members = BuildMemberList(session.sessionId);
session.clientConnection.QueuePacket(GroupHeaderPacket.buildPacket(session.sessionId, session.currentZoneId, time, this));
session.clientConnection.QueuePacket(GroupMembersBeginPacket.buildPacket(session.sessionId, session.currentZoneId, time, this));
int currentIndex = 0;
while (true)
{
int memberCount = Math.Min(GetMemberCount(), members.Count);
if (memberCount - currentIndex >= 64)
session.clientConnection.QueuePacket(GroupMembersX64Packet.buildPacket(session.sessionId, session.currentZoneId, time, members, ref currentIndex));
else if (memberCount - currentIndex >= 32)
session.clientConnection.QueuePacket(GroupMembersX32Packet.buildPacket(session.sessionId, session.currentZoneId, time, members, ref currentIndex));
else if (memberCount - currentIndex >= 16)
session.clientConnection.QueuePacket(GroupMembersX16Packet.buildPacket(session.sessionId, session.currentZoneId, time, members, ref currentIndex));
else if (memberCount - currentIndex > 0)
session.clientConnection.QueuePacket(GroupMembersX08Packet.buildPacket(session.sessionId, session.currentZoneId, time, members, ref currentIndex));
else
break;
}
session.clientConnection.QueuePacket(GroupMembersEndPacket.buildPacket(session.sessionId, session.currentZoneId, time, this));
}
public void SendDeletePacket(Session session)
{
if (session != null)
session.clientConnection.QueuePacket(DeleteGroupPacket.buildPacket(session.sessionId, this));
}
public virtual void SendInitWorkValues(Session session)
{
}
}
}