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Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).
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544 changed files with 54548 additions and 55498 deletions
229
Map Server/packets/send/groups/SynchGroupWorkValuesPacket.cs
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229
Map Server/packets/send/groups/SynchGroupWorkValuesPacket.cs
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using Meteor.Common;
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using FFXIVClassic_Map_Server.actors.group;
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using System;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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namespace FFXIVClassic_Map_Server.packets.send.groups
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{
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class SynchGroupWorkValuesPacket
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{
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public const ushort OPCODE = 0x017A;
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public const uint PACKET_SIZE = 0xB0;
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private const ushort MAXBYTES = 0x98;
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private ushort runningByteTotal = 0;
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private byte[] data = new byte[PACKET_SIZE - 0x20];
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private bool isMore = false;
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private MemoryStream mem;
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private BinaryWriter binWriter;
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public SynchGroupWorkValuesPacket(ulong listId)
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{
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mem = new MemoryStream(data);
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binWriter = new BinaryWriter(mem);
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binWriter.Write((UInt64)listId);
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binWriter.Seek(1, SeekOrigin.Current);
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}
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public void closeStreams()
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{
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binWriter.Dispose();
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mem.Dispose();
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}
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public bool addByte(uint id, byte value)
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{
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if (runningByteTotal + 6 > MAXBYTES)
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return false;
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binWriter.Write((byte)1);
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binWriter.Write((UInt32)id);
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binWriter.Write((byte)value);
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runningByteTotal += 6;
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return true;
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}
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public bool addShort(uint id, ushort value)
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{
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if (runningByteTotal + 7 > MAXBYTES)
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return false;
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binWriter.Write((byte)2);
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binWriter.Write((UInt32)id);
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binWriter.Write((UInt16)value);
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runningByteTotal += 7;
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return true;
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}
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public bool addInt(uint id, uint value)
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{
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if (runningByteTotal + 9 > MAXBYTES)
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return false;
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binWriter.Write((byte)4);
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binWriter.Write((UInt32)id);
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binWriter.Write((UInt32)value);
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runningByteTotal += 9;
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return true;
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}
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public bool addLong(uint id, ulong value)
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{
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if (runningByteTotal + 13 > MAXBYTES)
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return false;
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binWriter.Write((byte)8);
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binWriter.Write((UInt32)id);
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binWriter.Write((UInt64)value);
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runningByteTotal += 13;
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return true;
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}
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public bool addBuffer(uint id, byte[] buffer)
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{
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if (runningByteTotal + 5 + buffer.Length > MAXBYTES)
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return false;
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binWriter.Write((byte)buffer.Length);
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binWriter.Write((UInt32)id);
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binWriter.Write(buffer);
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runningByteTotal += (ushort)(5 + buffer.Length);
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return true;
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}
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public void addProperty(Group group, string name)
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{
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string[] split = name.Split('.');
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int arrayIndex = 0;
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if (!(split[0].Equals("work") || split[0].Equals("partyGroupWork") || split[0].Equals("contentGroupWork")))
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return;
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Object curObj = group;
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for (int i = 0; i < split.Length; i++)
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{
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//For arrays
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if (split[i].Contains('['))
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{
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if (split[i].LastIndexOf(']') - split[i].IndexOf('[') <= 0)
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return;
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arrayIndex = Convert.ToInt32(split[i].Substring(split[i].IndexOf('[') + 1, split[i].Length - split[i].LastIndexOf(']')));
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split[i] = split[i].Substring(0, split[i].IndexOf('['));
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if (i != split.Length - 1)
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{
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curObj = curObj.GetType().GetField(split[i]).GetValue(curObj);
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curObj = ((Array)curObj).GetValue(arrayIndex);
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i++;
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}
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}
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FieldInfo field = curObj.GetType().GetField(split[i]);
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if (field == null)
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return;
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curObj = field.GetValue(curObj);
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if (curObj == null)
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return;
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}
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if (curObj == null)
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return;
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else
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{
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//Array, we actually care whats inside
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if (curObj.GetType().IsArray)
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{
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if (((Array)curObj).Length <= arrayIndex)
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return;
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curObj = ((Array)curObj).GetValue(arrayIndex);
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}
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if (curObj == null)
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return;
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//Cast to the proper object and add to packet
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uint id = Utils.MurmurHash2(name, 0);
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if (curObj is bool)
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addByte(id, (byte)(((bool)curObj) ? 1 : 0));
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else if (curObj is byte)
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addByte(id, (byte)curObj);
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else if (curObj is ushort)
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addShort(id, (ushort)curObj);
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else if (curObj is short)
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addShort(id, (ushort)(short)curObj);
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else if (curObj is uint)
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addInt(id, (uint)curObj);
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else if (curObj is int)
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addInt(id, (uint)(int)curObj);
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else if (curObj is long)
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addLong(id, (ulong)(long)curObj);
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else if (curObj is ulong)
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addLong(id, (ulong)curObj);
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else if (curObj is float)
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addBuffer(id, BitConverter.GetBytes((float)curObj));
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else
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return;
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}
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}
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public void setIsMore(bool flag)
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{
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isMore = flag;
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}
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public void setTarget(string target)
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{
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binWriter.Write((byte)(isMore ? 0x62 + target.Length : 0x82 + target.Length));
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binWriter.Write(Encoding.ASCII.GetBytes(target));
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runningByteTotal += (ushort)(1 + Encoding.ASCII.GetByteCount(target));
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}
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public SubPacket buildPacket(uint actorID)
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{
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binWriter.Seek(0x8, SeekOrigin.Begin);
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binWriter.Write((byte)runningByteTotal);
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closeStreams();
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SubPacket packet = new SubPacket(OPCODE, actorID, data);
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return packet;
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}
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}
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}
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